old school gamer man wrote on 2025-06-05, 21:31:
Archer57 wrote on 2025-06-05, 21:25:If you never ran into "too fast" issues you simple have not played the games that have those. And probably do not need those gam […]
Show full quote
If you never ran into "too fast" issues you simple have not played the games that have those. And probably do not need those games. This also removes a lot of soundcard related considerations (as you've mentioned yourself).
I am using AthlonXP 2200+/KT333/1GB/FX5900XT/Audigy 2ZS for seemingly what you describe. It works well for late DOS and 95/98 games, but with XP it becomes insufficient very fast. I could have replaced the CPU with faster one (and you should if you build something like this), but really GPU is the issue here. And going with GeForce 6 brings its own issues - it would make XP games run better, but would not be as compatible with 95/98 games. Something like Radeon 9800XT might be better, but good luck getting that.
But... i am not really trying to run XP games on this - have a different system for those.
Ultimately with what you are trying to do everything is a compromise. Get faster CPU - you can run later games, but lose compatibility with earlier ones. Get newer platform/chipset and lose isa port - the same thing. Newer GPU - the same. There are no perfect solutions to run everything on one system, you can only find some set of compromises acceptable to you specifically based on specifically your set of games.
thanks for the advice. how does hit and run play on that system?
I could probably make a few phones calls and get a 9800xt or two but what issues in 9x would a 6800 have? I ran them a time or two in 9x and never ran into problems. other than the lack of the 8 bit fog table thing and tbh I never seen any difference with that on vs off. nothing a voodoo 1 or 2 or wrapper couldn't fix, not that the 9800 supports the 8bit fog stuff
Have not played that game in a while and this system would not be my first choice to run it, but i'll try out of curiosity.
Regarding GF6 - i did not experiment with this much, i only have 6600 which is not really good and i've only encountered one game which did not want to run - vampire: the masquerade, but i also did not spend much effort on trying to make it work. IIRC there was a thread around here somewhere with much more detail. The issue is newer driver version required, which breaks some stuff.
Also yeah, that fog and 8 bit textures are another example of compromises you have to make. ATI did emulate fog on driver level though, at least in some driver versions, did not they?
All this ultimately a matter of games you use though. Many will run just fine on GF6 and new drivers. Some may not. Some need fog to look as intended, some do not.
Glide wrapper... is nice and all, but again - a matter of what you want. You can probably just run a lot of stuff in dosbox on modern system if you wanted to, glide wrapper may or may not be viewed as the same kind of emulation.