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First post, by willow

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https://alltinker.itch.io/wcat

W.C.A.T. - The Wing Commander AllTinker Overhaul Mod […]
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W.C.A.T. - The Wing Commander AllTinker Overhaul Mod

This overhaul is something I've wanted to see ever since machines became too fast to correctly play Wing Commander (i.e. the early '90s). Even if you jumped through the hoops to slow your machine down, the busier missions then turned into a complete slideshow! This is the result of about a year's part-time labour, following on from several aborted attempted over the years, and has evolved into quite an extensive overhaul.
SPEED LIMITING

The most critical thing it does is introduce game-wide sync-to-blank-based speed limiting.

To do this properly required a huge number of code changes as many "scenes" in the game are coded slightly differently, requiring different approaches - and the effects of running on a fast machine varied widely. For instance, I've had to correct several hardcoded cutscenes, since their timing was obviously set up without ever having seen them running at full speed...
BUG FIXES

Known code bugs have been fixed:

The 5-sortie ribbon, which was awarded after the first sortie.
The half-defeated copy protection in SM2 (e.g. GOG/EA release).
Losing a wingman should now be unnecessary for a perfect medal sweep.
The Adlib hanging-note bug (hopefully reduced, if not eliminated).
The series overflow bug caused by the original transfer programs.

I've also completely rewritten the joystick routines, which were only set up for proper operation on a mid-tier 386. This also means that the game now supports up to 4-axis, 4-button joystick setups.

It's very usefull.

Reply 1 of 9, by carlostex

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Wow another Wing Commander related patch...There is one already that fixes the gameplay speed sensitivity brilliantly:

New Patch - Wing Commander 1 (1990) speed throttling for 486+ CPUs

Does your Joystick mod also work in real DOS? The quality of life improvements are welcome.

There are some games that are imposiible to play with a 4 axis joystick like SU-25 Stormovik or LHX Attack Chopper:

Brent Inverson EA's Flight sims - Issues with 4 axis joysticks (LHX, CYAC, SU25)

Reply 2 of 9, by carlostex

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Ok i tried this briefly and it seems good so far, only thing bothering me seems to be the dead zone for the mouse control during gameplay was removed.

I actually got very good playing Wing Commander with a mouse, and noticed there was no dead zone for the mouse anymore. Becomes a bit too difficult now.

Reply 3 of 9, by vetz

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carlostex wrote on 2025-06-10, 19:55:

Ok i tried this briefly and it seems good so far, only thing bothering me seems to be the dead zone for the mouse control during gameplay was removed.

I actually got very good playing Wing Commander with a mouse, and noticed there was no dead zone for the mouse anymore. Becomes a bit too difficult now.

You can probably give that as feedback to the creator. it is a beta release 😀

3D Accelerated Games List (Proprietary APIs - No 3DFX/Direct3D)
3D Acceleration Comparison Episodes

Reply 4 of 9, by carlostex

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vetz wrote on 2025-06-10, 20:28:

You can probably give that as feedback to the creator. it is a beta release 😀

Somehow i thought i was interacting with the creator. I must be getting senile... 😀

Reply 5 of 9, by eton975

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There is also the Kilrathi Saga version of WC1 for Windows 95 and above. That version has its gameplay tied to a fixed framerate.

Reply 6 of 9, by KainXVIII

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carlostex wrote on 2025-06-10, 19:55:

Ok i tried this briefly and it seems good so far, only thing bothering me seems to be the dead zone for the mouse control during gameplay was removed.

I actually got very good playing Wing Commander with a mouse, and noticed there was no dead zone for the mouse anymore. Becomes a bit too difficult now.

You can disable new mouse controls in launch utility, no?

The attachment image0001.png is no longer available

Reply 7 of 9, by KainXVIII

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I would like this mod to have a controller mapping for Xbox-like gamepads (dosbox staging already it have for some games) with modern'ish space-sim controls with full use of buttons/triggers/bumpers, if this possible of course. Reference card with gamepad inputs included 😋

Reply 8 of 9, by dr.zeissler

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eton975 wrote on Yesterday, 07:31:

There is also the Kilrathi Saga version of WC1 for Windows 95 and above. That version has its gameplay tied to a fixed framerate.

Kilrathi Saga Win95a has issues even in low-end machines.
https://youtu.be/DkI0mV29n2I?si=WmiE4KWkiC9yq_ht&t=2344
Speech is not correct.

Retro-Gamer 😀 ...on different machines

Reply 9 of 9, by carlostex

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KainXVIII wrote on Yesterday, 08:41:

You can disable new mouse controls in launch utility, no?

The attachment image0001.png is no longer available

I didn't have that version yet, i was running normal Beta 0.8. Funny that i made my comment on the 10th and he fixed and posted on Wing Commander CIC on the 11th.