First post, by BadHellie
Hi all, I am new here. As a premise, I am an expert dsp coder with a long experience, but I can't know everything.
For some personal reasons too long to explain, I need to write a D-110 emulator VST, because after some search I saw no such thing exists yet.
Roland made a D50 emulator VST, but the sound engine of the D50 is not quite the same as the D110, despite still LA. I am perfectly aware D50 LA is more advanced and how, but I need to reproduce a lot of custom timbres I had made in the 90's with the D110, and they must sound identical.
Eventually I stumbled across Munt, and I also found and tested the VSTi version of Munt, which however has little purpose to me, since it has no panel to edit patches !!
I have therefore some questions:
1. Is the MT32 LA engine the same as the D20/D110 (same rom samples, same analog waveforms, same TVF response) or it is different ? I never had any MT32 so I can't say. I ask because, in case they were the same, I could easily check Munt code for hints about emulation (in particular, the tricky part is the analog part, since it looks like the tvf is not a real filter, resonance is not a real resonance, and the sawtooth wave is somehow made from the square wave, also I haven't fully understood well how they coped with aliasing)
2. How can one edit custom patches with the Munt Vsti ? Even just for some tests ? I don't want to use Munt standalone if possible (I am using Reaper as my DAW). Is there any way to route a standalone MT32 sysex-based MT32 editor to Reaper Midi in, or is there any simpler solution to edit Munt Vsti patches from within my DAW ?
Thanks in advance 😀