Reply 6940 of 6946, by appiah4
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newtmonkey wrote on 2025-06-07, 17:58:Tyranny I've had this one in my library for some time but never really spent much time with it. It's a party-based isometric RP […]
Tyranny
I've had this one in my library for some time but never really spent much time with it. It's a party-based isometric RPG with real-time combat, and having now completed a bunch of similar games, I decided to give the game a shot. So far, it's pretty good. The most interesting thing about the game is the setting; basically, the evil empire has conquered the world and you are a high-ranking cog in the machine. Even so, you have a lot of leeway in how you approach each situation, as well as several factions to ally with, so you can roleplay everything from a loyal enforcer to a rebel.I'm not sure what to think about the combat so far. I'm finding it more difficult than either of the Pillars games, but it might be because there's far less combat than those games, and nearly every battle is basically a boss battle. The game has a really cool spell crafting system that sort of brings Morrowind to mind, and even early on you have a lot of options to create cool spells.
It's very focused on story so far. You quickly pick up your first three party members just by following the story, and they are all definitely pretty unique. My favorite so far is a soldier who's had his suit of armor fused together around him. In some ways, it really feels like a better spiritual successor to Planescape: Torment than the cargo cult mediocrity Torment: Tides of Numenera.
So far, so good! I'll probably be focusing on this one for the time being.
Tyranny is one of my fondest modern RPG experiences, I had a blast with it. The companions are really interesting, the world is very immersive and you have quite a bit of agency. I am really curious as to what kind of a path you will carve in that world.