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Reply 60 of 79, by DosFreak

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The best I was able to come up with in my testing was the EDID Extension 126. The Nvidia driver likely sees that and thinks it is a TV. NVIDIA handles this with driver updates but when you have newer monitors released and no updated drivers then this happens. Likely modifying the EDID on the monitor or in transit (EDID emulation) or possibly using a Quadro card (that has the issue...) would work but other than that you'll need to use older drivers. If someone knew what they were doing they could likely modify the driver.....

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Reply 61 of 79, by agent_x007

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I simply use VGA to DVI active adapter (VC 160A), and bypass all "digital limitation" BS NV does in later drivers.
Alternative would be to use GCN1 GPU (which also doesn't have limitations on DP speed under XP).

Reply 62 of 79, by Killermac

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Was there any particular reason for choosing a 750w PSU? I'm considering buying a 650w for my build.

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Reply 63 of 79, by Shponglefan

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Killermac wrote on 2023-08-04, 13:39:

Was there any particular reason for choosing a 750w PSU? I'm considering buying a 650w for my build.

No specific reason. It just happened to be a spare PSU I had on hand.

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486 DX-33 with 5 sound cards

Reply 64 of 79, by SureSh0t

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Just wanted to make a suggestion. Why not go with XP x64? I know it gets a bad rap for some driver incompatibility back in actual XP days but I've found it to work perfectly fine in my own build.

You could upgrade to a server motherboard and run dual xeons with tons of memory and max out the potential of that 980ti.

I guess to be fair, Server 2003 wouldn't be "XP".

I like what you have so far.

Reply 65 of 79, by Shponglefan

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SureSh0t wrote on 2023-08-18, 23:35:

Just wanted to make a suggestion. Why not go with XP x64?

For 16-bit Windows compatibility. When I originally started this system one of my goals was to have compatibility for older 16-bit windows games, mainly Civilization 2.

Even though I've since upgraded the system a lot from what I started with, I've found that Civ 2 has scaled nicely, as it fully supports native 1920x1200 resolution which is awesome.

So I'm keeping 32-bit XP for that reason. 😀

You could upgrade to a server motherboard and run dual xeons with tons of memory and max out the potential of that 980ti.

Yeah, the 980Ti is a bit wasted in this build. I've thought about downgrading to an early GPU and maybe doing a Windows 7 build and reallocating the 980Ti there. Though since Steam is discontinuing Win 7 support, I'm also not sure how much mileage I'd get out of a Win 7 build...

I like what you have so far.

Thank you! I'm quite happy with it as it runs basically everything I want it to. 😁

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Reply 66 of 79, by gmaverick2k

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Nice I've upgraded my xp build with x-fi titanium and silent frozr msi gtx 970 from my daily use build as I've upgraded to silent Asus 3060ti tuf. It's not had much use but hasa large hard drive with a tonne of good games of olde courtesy of mercs123
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I may install xp on an iMac 2011 27" that I bought recently but don't have time..

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Reply 67 of 79, by Killermac

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Shponglefan wrote on 2023-07-21, 02:06:
mrzmaster wrote on 2023-07-20, 19:50:

How's the Asus PA248QV for XP gaming doing? I was thinking of getting a 16:10 for my upcoming more powerful XP build (currently have an EIZO S2133BK) to stretch its legs into 1920x1200. I started looking at used 16:10 displays but then saw the PA248QV new is pretty reasonable.

For slightly older games at 1024x768 or 800x600, I generally prefer a CRT.

I don't want to be annoying or bother you, but if you have, could you show me a photo of the 1024x768 resolution? I'm not sure whether to get the PA248QV or the EIZO S1233. It's a machine with triple boot between XP, Windows 7 and Windows 10, and although I will enjoy 16:10 a lot, a specific online game that I want to start playing has this resolution as the sharpest.

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Reply 68 of 79, by Shponglefan

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Killermac wrote on 2023-12-29, 00:11:

I don't want to be annoying or bother you, but if you have, could you show me a photo of the 1024x768 resolution? I'm not sure whether to get the PA248QV or the EIZO S1233. It's a machine with triple boot between XP, Windows 7 and Windows 10, and although I will enjoy 16:10 a lot, a specific online game that I want to start playing has this resolution as the sharpest.

Sure thing. I took a wide shot of 1024x768 and a couple close-ups with different sharpness settings on the monitor (zero and 80 respectively).

Unfortunately the message board software seems to shrink the images upon upload, so these are not the original raw images. This makes it more difficult to see the difference between sharpness levels. In person, there is more of an obvious difference.

The attachment 1024x768 resolution for web.JPG is no longer available
The attachment sharpness 0 web.JPG is no longer available
The attachment sharpness 80 web.JPG is no longer available

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Reply 69 of 79, by Joseph_Joestar

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Shponglefan wrote on 2023-12-29, 16:49:

Sure thing. I took a wide shot of 1024x768 and a couple close-ups with different sharpness settings on the monitor (zero and 80 respectively).

Just a quick note on gaming in non-native resolutions (i.e. anything below 1600x1200) on the ProArt.

I found that using a VGA connection in such cases can improve the sharpness a bit further than what's possible over DisplayPort or HDMI. This is even noticeable on my GTX 970 when using a passive DVI-I to VGA adapter, and hooking it up to the ProArt's VGA input. I'm mentioning this because I remembered us discussing sharpness of non-native resolutions in the past, but I don't know if you ever tried using VGA.

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Reply 70 of 79, by Shponglefan

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Joseph_Joestar wrote on 2024-07-28, 08:28:
Shponglefan wrote on 2023-12-29, 16:49:

Sure thing. I took a wide shot of 1024x768 and a couple close-ups with different sharpness settings on the monitor (zero and 80 respectively).

Just a quick note on gaming in non-native resolutions (i.e. anything below 1600x1200) on the ProArt.

I found that using a VGA connection in such cases can improve the sharpness a bit further than what's possible over DisplayPort or HDMI. This is even noticeable on my GTX 970 when using a passive DVI-I to VGA adapter, and hooking it up to the ProArt's VGA input. I'm mentioning this because I remembered us discussing sharpness of non-native resolutions in the past, but I don't know if you ever tried using VGA.

Hadn't tried a basic VGA cable, mainly because my GPU lacks a VGA port. I'm not even sure if I have an adapter for one on hand.

But it's good to know that the sharpness is improved over other cable. I'd be curious as to why that's the case. Just an artifact of using an analog signal versus digital?

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Reply 71 of 79, by ux-3

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You are using a gen2 (sandy) MB with a gen3 (ivy) cpu. Your gpu is pcie 3 capable, so is your cpu. Does the board handle pcie 3 if used with an ivy cpu?

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Reply 72 of 79, by Shponglefan

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ux-3 wrote on 2024-08-05, 05:53:

You are using a gen2 (sandy) MB with a gen3 (ivy) cpu. Your gpu is pcie 3 capable, so is your cpu. Does the board handle pcie 3 if used with an ivy cpu?

Yes, the Asus P8Z68-V Pro/Gen 3 supports PCIe 3.0.

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Reply 73 of 79, by Joseph_Joestar

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Shponglefan wrote on 2024-08-05, 05:34:

Hadn't tried a basic VGA cable, mainly because my GPU lacks a VGA port. I'm not even sure if I have an adapter for one on hand.

Are you sure? My MSI GTX 970 has one DVI-I port, while the other one is DVI-D only. The former happily accepts a passive DVI to VGA adapter. Those things used to come with older GPUs, which is where I got mine, but you can buy one separately for very little money. It looks like this:

img.aspx?id=117261&w=770&h=770

Shponglefan wrote on 2024-08-05, 05:34:

But it's good to know that the sharpness is improved over other cable. I'd be curious as to why that's the case. Just an artifact of using an analog signal versus digital?

Honestly, I don't know, but it's plainly visible once you try both. BTW, this goes for older GPUs as well. So if you have a GeForce FX 5200 or something, which has both a DVI and a VGA port, try a comparison between the two outputs on the ProArt. For any non-native resolution, VGA should be sharper.

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Reply 74 of 79, by MrSegfault

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Have you ever had issues running games from late 90s to early 2000? I have a 900 series card (GTX 950) and a lot of them suffer from graphical glitches on XP or just straight up crash. Would downgrading the graphics driver fix those issues I'm having? Would love to know how OP or someone here gets around this.

Reply 75 of 79, by Shponglefan

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MrSegfault wrote on 2025-06-22, 02:27:

Have you ever had issues running games from late 90s to early 2000? I have a 900 series card (GTX 950) and a lot of them suffer from graphical glitches on XP or just straight up crash. Would downgrading the graphics driver fix those issues I'm having? Would love to know how OP or someone here gets around this.

The only two games I've had problems with include the GoG version of Rainbow Six (which appears to be an issue with that version of the game) and SimTower. The latter freezes during the intro video.

I've mostly been using GoG installers and haven't had any other noticeable issues with other games as of yet. Mind you I haven't played every game in-depth so it's possible there might be some issues I've yet to encounter.

Which games are you having issues with? I could perhaps try them and see if the issue occurs on my system.

Below are all the games I've installed/tested so far.

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Reply 76 of 79, by MrSegfault

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Shponglefan wrote on 2025-06-22, 11:01:
The only two games I've had problems with include the GoG version of Rainbow Six (which appears to be an issue with that version […]
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MrSegfault wrote on 2025-06-22, 02:27:

Have you ever had issues running games from late 90s to early 2000? I have a 900 series card (GTX 950) and a lot of them suffer from graphical glitches on XP or just straight up crash. Would downgrading the graphics driver fix those issues I'm having? Would love to know how OP or someone here gets around this.

The only two games I've had problems with include the GoG version of Rainbow Six (which appears to be an issue with that version of the game) and SimTower. The latter freezes during the intro video.

I've mostly been using GoG installers and haven't had any other noticeable issues with other games as of yet. Mind you I haven't played every game in-depth so it's possible there might be some issues I've yet to encounter.

Which games are you having issues with? I could perhaps try them and see if the issue occurs on my system.

Below are all the games I've installed/tested so far.

I've been having issues with two games that were made for Windows 98. They're called "Snowmobile Championship 2000" and "Beyond Pearl Harbor - Pacific Warriors", which were released around the year 2000 and only exist on CD. These games require a "3D accelerated card" as well as Directx 7 or later.
The former straight up crashes while the latter suffers from flickering and certain objects being in front of others.
I've also tried an XP game from 2005 called Rag Doll Kung Fu and that doesn't load up either. It is available on Steam as a digital download.

Reply 77 of 79, by Archer57

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I've recently had issues trying to run "Enter the matrix" on newer hardware (XP, GTX660). It then ran just fine on older system with 7600GT.

I do not think this is entirely avoidable - XP was used for very long period of time, later games and earlier games are so different there bound to be incompatibilities like this regardless of hardware you choose. Later hardware, like what's discussed here is still the best bet - it would run majority of games.

Reply 78 of 79, by Joseph_Joestar

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On powerful systems like this, I like dual booting WinXP with Win7 or Win10.

That way, any older game that might have problems when running natively on a GTX 980 Ti under WinXP can be played under Win7/10 using the dgVoodoo2 wrapper.

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Reply 79 of 79, by MrSegfault

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Joseph_Joestar wrote on 2025-06-23, 02:30:

On powerful systems like this, I like dual booting WinXP with Win7 or Win10.

That way, any older game that might have problems when running natively on a GTX 980 Ti under WinXP can be played under Win7/10 using the dgVoodoo2 wrapper.

Yeah, this wrapper does fix most of the issues I'm having (tested on Linux with Wine) but unfortunately means that I won't be exclusively playing on XP and there are no alternative DirectX wrappers that work pretty well on that operating system.