UCyborg wrote on Yesterday, 10:34:
Well, I don't know what to say as San Andreas never striked me as something special in sound department, but you definitely shouldn't be getting cracks and pops. I will say though that Windows XP is a horrible OS, can't even play music on it without random sound dropouts. And that's with AMD Phenom II X4 920 clocked at 3 GHz running constantly at top speed. Because if you use CPU power management, frequency switches cause huge lag spikes (only on XP).
I'd put at least Windows 7 on that PC.
That would defeat the point of an XP box that maximizes XP software compatibility. At that point I would just try to make everything work on my main rig.
jcfb wrote on Yesterday, 21:14:Coincidentally I also recently bought a SB0460 with 2MB of RAM for my XP machine and I was having all sorts of issues when using […]
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Coincidentally I also recently bought a SB0460 with 2MB of RAM for my XP machine and I was having all sorts of issues when using the DanielK support pack.
In games with EAX the sound would be distorted and aliased if I were to close and reopen the game or if I went to the settings to (re)enable EAX. In the creative console the CMSS-3d chopper test would briefly play the sound on both channels when panned to the right right speaker or in the "below" position for some reason. This issue was also happening in games.
Other times instead of the sound being distorted, the card would simply stop outputting any kind of audio in the whole system and I'd have to restart the computer to fix the issue.
At first I thought there was some kind of issue with the card, but using the official creative drivers from 2014 instead of the DanielK support pack solved all my issues.
Creative website is kinda of a black hole, a far cry from GPU vendors website, where you can find older drivers without many issues.
GemCookie wrote on Yesterday, 22:01:
UCyborg wrote on Yesterday, 10:34:
Well, I don't know what to say as San Andreas never striked me as something special in sound department, but you definitely shouldn't be getting cracks and pops. I will say though that Windows XP is a horrible OS, can't even play music on it without random sound dropouts. And that's with AMD Phenom II X4 920 clocked at 3 GHz running constantly at top speed. Because if you use CPU power management, frequency switches cause huge lag spikes (only on XP).
I used Windows XP with a Sound Blaster X-Fi for 3 years and never experienced any audio stuttering. This reeks of a misconfiguration.
I can say for certain that it isn't misconfiguration of the sound card, since I can hear those cracks even with on board audio. While other games and creative's own demos works flawlessly.
It may very well be how I configured the game, since the vanilla digital distribution of that game is quite crap and needs older .exe and some mods to be, at least, on par with the PS2 version in both visual fidelity and free of bugs.
I forgot I have the same version installed on two other PCs with windows 10, I can easily test the game on those PCs with the same headphones and check if I can hear the same craks and pops.
I'll update you.
FUNNY NOTES for Joseph_Joestar too. I think NFS Carbon has EAX. Only they enabled it in cutscenes too... Meaning that when characters are speaking to one another, and the camera is cutting between them, you can hear the voices changing when taken from the front or the back. Like you are the camera and are listening to someone either talking at you or away from you.
I checked on youtube the cutscenes, probably captured withotu EAX... And the voices don't change. They sound the same either from the front or the back.
Yeah, not every EAX implementation is great alright.