Completed Maniac Mansion: Day of the Tentacle.
Back in the day I played a heck of a lot of LucasArts adventures, mainly Monkey Island 1&2 and Sam & Max Hit the Road, but some of them I only completed once. Day of the Tentacle was one of those. While I remember why I never returned to The Dig, another one I only completed once (I didn't like the puzzles all that much), I had absolutely no idea why I never revisited DotT. Sometimes I wondered about that.
The main draw of the game is the three protagonists who end up in three different time periods due to time machine malfunction. All still in the same house, just one one in the 18th century, one in present day and one two hundred years in the future. You can freely swap between the characters and send items to the other two by flushing the item down the outhouse time machine toilet. In addition of getting a needed item in some other time period to use it in other you also sometimes need to do something in the past to solve a puzzle in the future, which I find pretty neat.
The drawback of that is if you ever get so totally stuck you need to resort to the good 'ol try everything on everything manouver you have to bring everyone back to their time travel crapper, send a single item from one character, swap to the receiver, pick that item up, swap back to the sender and keep repeating till all items have been transferred one at a time. Imagine doing that with like 12 items. Not the most fun I've ever had and I had to do that a few times.
Annoyingly the three puzzles I got the most stuck requiring me to go though that item juggle turned out to be the kind that didn't need any items at all to solve them! Oh well, at least I figured them out in the end. Never resorted to walkthroughs, I get to play adventure games I either don't rembember or are new to me so rarely I don't want to ruin the experience by looking up solutions, only as a last resort I'll do that. What can I say, I'm a puzzle solver by nature.
Another thing I quite like about the game is its open endedness, all three characters are in the same house just in different times and the whole area is open to explore from the start. If something seems like something you can't yet solve you can just move on or swap to another character and come back later. Several times I tried to solve some other puzzle only to accidentally make progress elsewhere.
But overall I can't rise the game as high as Monkey Island 1&2 on my personal lists. It's a good game, but something is missing to make it really click with me. Maybe it's how it relies on visual gags that didn't make me chuckle all that often. Also I found the music a bit lacking, it mostly just blends in the background. I used General MIDI, I still don't know is it composed for MIDI or OPL.
Still had a good time playing it though! Next up is Sam & Max Hit the Road, I used to love it back in the day but I haven't played it in ages. It will be interesting to see does it still hold up in my books.