mombarak wrote on 2025-07-14, 21:19:
Did anymone try Baldies and Biests and Bumpkins? They look interesting and a bit more unconventional. My biggest disappointment was Dominion (pic 1) from Ion Storm. That was just bad but looked so cool.
I only played the demos. Baldies is odd because you can grab your units like a literal hand from the sky and drop them where you want, Dungeon Keeper style. The whole game feels a bit cartoonish, it does undermine the immersion for me.
Dominion played a huge role in the development of the genre, because Blizzard scrapped its original "Warcraft in space" design for StarCraft when they saw Dominion at E3 '96 (IIRC). So we kind of owe how StarCraft looks in its final state to Dominion, in a way. Other than that, it seems to be a fairly generic C&C clone with several twists, albeit also with good music.
Beasts & Bumpkins, I did not get very far in the demo, it was already a bit of a task to run in WinXP. It had interesting ideas, but I never fully figured them out.
On your original question, I must say I have not found many RTS titles that would pull me in in the same way as StarCraft did. Maybe it's just novelty that wore off pretty quickly, but everything else was either not on the same level, or poor imitation attempts.
Out of new-ish titles, BlackChain -- a one-man StarCraft clone -- has some pretty decent story that does not entirely feel like a cliché. I played a bit, but did not super enjoy it either.
Five Nations felt like a fairly budget StarCraft clone where they didn't even bother to create proper terrain tilesets and ground units. Not fun. The story seems to be in parts directly plagiarised from Blizzard. But the art and the gameplay are competently done, so you might want to check it out. However, I'd just play a custom StarCraft campaign instead. Were they to go full cloney and made ground units, perhaps it would have been more to my tastes.
Recently I bought Grey Goo, and it felt rather lukewarm to be honest. I only got through a couple Beta (the "good" aliens) missions. It plays okay, but I wasn't really very interested in the story at all.
Battle Realms. There's an updated version at Steam, and I heard this game being praised for good AI. What I played so far feels like typical early 2000s narrative-driven campaign, with some non-linear elements even, and there are some pretty good 3D visuals and animations, but I'm not enjoying both the base-building and the combat aspects in it.
Rising Kingdoms. Generally, I think this is one of the better examples, the missions are varied and the tweaks to gameplay mechanics that the devs introduced appear workable. Still, the story is kind of just "there", I played last year (or maybe in 2023, even) and I cannot remember anything remarkable. Human kingdom, some baddies, the fair folk and demons or what are those. But overall this must have been a good competitor to StarCraft and Warcraft III back in the day.
Armies of Exigo. This was branded a Warcraft III clone in the press back in the day, but I read that actually it was made by some hardcore StarCraft fans from Hungary. There are no Warcraft III-style additions like heroes, so it generally works like a StarCraft-ised medieval fantasy RTS. I've not played anything beyond the single- and multiplayer demos, and both refused to work on my Win10 machine. The full game has large campaigns that appear decent, but the game is not available for purchase these days.
Loria. It's a mix of Warcraft II and Warcraft III, leaning more to the latter overall. The story is likely more remarkable because of the snarky main character and some plot twists (I dropped it a while ago and haven't picked up again yet). If you liked Warcraft III, give this a try. The game has been made freeware a few years back, Steam and GOG.
Also, I think a cool thing to check out is a stand-alone mod/TC for the original Command & Conquer called Dawn of Tomorrow. The author made their own video briefings and made many other changes. The story seems a bit more original than what you'd expect of the standard fare of RTS clones.