First post, by randomdavid
Hi all,
Long story short, I got my hands on 2 sound cards using the same audio chip, the Turtle Beach Santa Cruz and the Terratec Sixpack 5.1
I would like to experience their version of A3D with chaotic wavetracing, since I heard a lot of praise for it.
The game I want to try is Half Life, the copy from Half Life Generations. Running Windows 98 SE obviously, since I don't think it would work at all on XP. The Santa Cruz is on the VxD driver from Phil's website, and the Terratec is on the WDM driver which I believe is the only available one.
I followed this comment here:
Re: Best Sensaura Implementation
Downloaded the zip, and simply copied the dlls into the game folder where a3dapi.dll is, ran the game and enabled A3D in audio settings.
And...I couldn't hear any difference, from either cards. I tried turning off A3D to see if I could hear something, but not really. I'm using a pair of Sennheiser HD598s headphones.
Maybe I did something wrong and chaotic wavetracing isn't working? Or maybe it is working and I just don't know what to look (listen) for?
I tried Counter Strike from the same disc set. On start up of a new game, the console says "Initializing A3D...using secondary buffer", where it would normally say "Initializing A3D...failed" without replacing a3dapi.dll. So maybe it is working? Anyway I couldn't hear any difference in this game either.
I would appreciate your expert input on this!