Shponglefan wrote on Yesterday, 19:04:
I find the 486 DX2-66 occupies a performance "no man's land". While it was popular at the time, it's a under performing for demanding games (e.g. Doom and Doom clones) while being too fast for speed sensitive titles. If you want a system with fast DOS performance, you're better off with a Pentium.
Well, yes. Because the 486DX2-66 "just worked", I guess. 🙂
It was sufficiently fast, but not exceptional either. Just "normal".
Most applications and games worked with it acceptably, there were no real compatibility issues.
It worked with first gen 486 mainboards and 5v, who previously ran a 486DX-33 or similar CPU.
Optionally, a turbo button allowed changing speeds.
Reminds me of the 386DX-40, which was a humble work horse. 💙
Here's what Wikipedia says. I think the description is okay.
The i486DX2-66 was a very popular processor for video games enthusiasts in the early to mid-90s. […]
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The i486DX2-66 was a very popular processor for video games enthusiasts in the early to mid-90s.
Often coupled with 4 to 8 MB of RAM and a VLB video card,
this CPU was capable of playing virtually every game title available for years after its release,,right up to the end of the MS-DOS game era,
making it a "sweet spot" in terms of CPU performance and longevity.
The introduction of 3D graphics spelled the end of the 486's reign,
because of their heavy use of floating point calculations and the need for faster cache and more memory bandwidth.
Developers began to target the P5 Pentium processor family almost exclusively with x86 assembly language optimizations
which led to the usage of terms such as Pentium compatible processor for software requirements.
An i486DX2-50 version was also available,
but because the bus speed was 25 MHz rather than 33 MHz, this was a significantly less popular processor.
https://en.wikipedia.org/wiki/Intel_DX2#History
Personally, I saw so many applications and games mentioning a 486DX2-66 as a minimum.
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But when I've learned anything in the past 25 years or so,
then it's that video game players are never really satisfied with their setup. 😀
And to fans of FPS or racing games in particular, it has to be highest fps (frames per second) all the time.
The fastest CPU and GPU is about okay-ish.
So it's no wonder that a 486 isn't satisfying for that. Even a Pentium 75 isn't, really.
Personally, I'd go for a Pentium MMX 133 or 166 as a minimum for 3D games or virtual reality.
So 640x400 and 640x480 resolutions can be rendered via slow VBE graphics.
But that's just me. I'd recommended trying PC Player Benchmark in 640x400 (default) and 320x200 (/vgamode) in PCem/86Box first before building such a rig.
That gives an nice idea about performance differences.
In order to get a smooth fps number, it may needa Pentium MMX 233, even.
A 486DX2-66 is fine for point&click adventures, jump&runs, dungeon crawlers, MS Flight Simulator 5 etc.
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