VOGONS


Big list of Windows versions of DOS games

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Reply 20 of 30, by BaronSFel001

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You may ignore if this is discussion specifically geared towards Windows 95. That being said, MicroProse is unrepresented on the list when it comes to their 16-bit Windows entries. Sid Meier's Civilization got hoopla (including an updated box) for its Windows port, as did Sid Meier's Colonization which was among the relatively-few MicroProse games of the time to be enhanced for its CD-ROM release (CD audio in this case). Both boasted higher resolutions, definitive digitized audio clips (in the form of WAV files), and ought to be playable on a modern system via OTVDM. The dirty secret about both: they were not ports from the original DOS version directly, but are the Macintosh versions brought over to Windows. It may be worth noting that this does not include Fleet Defender or 1942: The Pacific Air War as both Gold editions came on CD with Windows-native multimedia content but the simulations themselves were still DOS-only.

It is questionable whether Holodream's Nebula Fighter even belongs on the list: its only DOS variant was the first shareware release; all full versions are strictly 32-bit Windows.

System 20: PIII 600, LAPC-I, GUS PnP, S220, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site

Reply 21 of 30, by BaronSFel001

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Also, either pick X-Wing Collector Series or the individual entries of X-Wing & TIE Fighter because that is redundant. As a LucasArts fan I recommend the former since that distinguishes how the two games are overhauled re-releases, not merely Windows ports.

While on the subject of LucasArts I believe Rebel Assault II, like Afterlife, came with both DOS & Windows versions on disc (and is effectively identical, limited to 640x480; what more can be done with a game built around FMV?). While they took a while to release and at that only limited, Windows ports of several of their adventure games (Day of the Tentacle, Sam & Max Hit the Road, Full Throttle) appeared in the early 2000s as covered by Aaron Giles (https://aarongiles.com/programming/war-lec/). What I am not counting are the DOS games that got Windows re-releases in the 90s but only with new Autoplay menus, entries of which are shortcuts to the DOS executables (Dark Forces, Full Throttle, The Dig).

System 20: PIII 600, LAPC-I, GUS PnP, S220, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site

Reply 22 of 30, by marxveix

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There are more ATi 3D Rage games and they are all Windows versions, Actua Soccer: Semi-Finals (also VR Soccer) is only DOS game for ATi 3DCIF.

MechWarrior 2 ATI 3D Rage Edition (Windows). Only 3D Rage Edition exist (IBM OEM)

30+ MiniGL/OpenGL Win9x files for all Rage3 cards: Re: ATi RagePro OpenGL files

Reply 23 of 30, by willow

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Ecstatica 1 has a windows version with 640x480 resolution only in english. Dos version has only 320x200 dos version
https://retroarchives.fr/ecstatica/#1

Reply 24 of 30, by Doomn00b

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BaronSFel001 wrote on 2025-07-14, 21:03:

You may ignore if this is discussion specifically geared towards Windows 95.

Certainly not - although my personal focus is Win95, the list does have some Win16-bit games -- I should perhaps put more effort into those, but it seemed like many of those games are routinely run via Dosbox, hence less 'forgotten'? But that's probably not right, since the two versions you mention are not the ones I see people play in emulators, so I should re-evaluate that stance. I have added Microprose to the list! 😀 Cheers for your contributions, mate.

BaronSFel001 wrote on 2025-07-14, 21:03:

That being said, MicroProse is unrepresented on the list when it comes to their 16-bit Windows entries. Sid Meier's Civilization got hoopla (including an updated box) for its Windows port, as did Sid Meier's Colonization which was among the relatively-few MicroProse games of the time to be enhanced for its CD-ROM release (CD audio in this case). Both boasted higher resolutions, definitive digitized audio clips (in the form of WAV files), and ought to be playable on a modern system via OTVDM. The dirty secret about both: they were not ports from the original DOS version directly, but are the Macintosh versions brought over to Windows. It may be worth noting that this does not include Fleet Defender or 1942: The Pacific Air War as both Gold editions came on CD with Windows-native multimedia content but the simulations themselves were still DOS-only.

It is questionable whether Holodream's Nebula Fighter even belongs on the list: its only DOS variant was the first shareware release; all full versions are strictly 32-bit Windows.

[/quote] Hmm! Did not know that... will consider it.

BaronSFel001 wrote on 2025-07-14, 21:24:

Also, either pick X-Wing Collector Series or the individual entries of X-Wing & TIE Fighter because that is redundant. As a LucasArts fan I recommend the former since that distinguishes how the two games are overhauled re-releases, not merely Windows ports.

While on the subject of LucasArts I believe Rebel Assault II, like Afterlife, came with both DOS & Windows versions on disc (and is effectively identical, limited to 640x480; what more can be done with a game built around FMV?). While they took a while to release and at that only limited, Windows ports of several of their adventure games (Day of the Tentacle, Sam & Max Hit the Road, Full Throttle) appeared in the early 2000s as covered by Aaron Giles (https://aarongiles.com/programming/war-lec/). What I am not counting are the DOS games that got Windows re-releases in the 90s but only with new Autoplay menus, entries of which are shortcuts to the DOS executables (Dark Forces, Full Throttle, The Dig).

[/quote]

I'm not sure about removing the two previous X-wing Tie... they did come out like that first, before they got bundled together. Is it really clearer? I see here that the individual enhanced versions as well as the 3-game collection are all out in 1998, so perhaps that's the way to go after all... I'll give it some thought.

What's everybody else's thinking, on this?

Btw, speaking of LucasArts - would you happen to know if the compilation Star Wars: Rebel Assault I & II includes a Win-version of Rebel Assault 1?
https://www.mobygames.com/game/5800/star-wars … -hidden-empire/

Reply 25 of 30, by Doomn00b

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willow wrote on 2025-07-15, 13:37:

Ecstatica 1 has a windows version with 640x480 resolution only in english. Dos version has only 320x200 dos version
https://retroarchives.fr/ecstatica/#1

Ooh, cheers Willow! 😀 I've added this game to the list. It seems like it was a pretty good upgrade to!

marxveix wrote on 2025-07-14, 21:50:

There are more ATi 3D Rage games and they are all Windows versions, Actua Soccer: Semi-Finals (also VR Soccer) is only DOS game for ATi 3DCIF.

MechWarrior 2 ATI 3D Rage Edition (Windows). Only 3D Rage Edition exist (IBM OEM)

I've updated the list to mention ATi 3D Rage edition.

But are you saying that the many other versions of this game (20 or so), are all for other systems like Amiga, Macintosh, or just plain MS-DOS?

I'm trying to read what they're saying about this in the thread below, but I'm quite tired at the moment; perhaps you can have a look and give your thoughts on their discussion?
What are the different versions of MechWarrior 2 ever released for DOS and Windows?

EDIT: Oh wait there are multiple versions of REGULAR Mechwarrior 2, without Mercenaries! xD This might be a part of the confusion. But there does seem to be more than one version of plain MW2 for Win9x.

Reply 26 of 30, by Deffnator

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HIND and Apache Longbow got windows versions, but they have compatibility issues under modern machines that weren't tested yet, also said games got a 3d acceleration upgrade.
SU-27 Flanker also got a WIn95 release Upgrade, and yes it is not Flanker 2.0.

Reply 27 of 30, by Doomn00b

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Deffnator wrote on 2025-08-18, 16:55:

HIND and Apache Longbow got windows versions, but they have compatibility issues under modern machines that weren't tested yet, also said games got a 3d acceleration upgrade.
SU-27 Flanker also got a WIn95 release Upgrade, and yes it is not Flanker 2.0.

Ey, cheers for the info! 😀 I have added the info to the list. Would you happen to know which 3D hardware-acceleratio API's / cards that they both support? Is it Direct3D? Glide?

Btw do you know what upgrades SU-27 Flanker got when released on Win95? I can't find any info that tells me what's different.

Reply 28 of 30, by BaronSFel001

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Doomn00b wrote on 2025-08-18, 13:02:

I'm not sure about removing the two previous X-wing Tie... they did come out like that first, before they got bundled together. Is it really clearer? I see here that the individual enhanced versions as well as the 3-game collection are all out in 1998, so perhaps that's the way to go after all... I'll give it some thought.

The Windows "upgrades" (since their improvements are in the eye of the beholder) were made to be compiled into X-Wing Collector Series while concurrently available for individual purchase (X-Wing included X-Wing vs. TIE Fighter Flight School on-disc while TIE Fighter had a limited edition of Behind the Magic), the entirety of which also got bundled in The LucasArts Archives Volume IV, all released in 1998. I happen to have the boxed copies, but LucasArts catalog entries and website archives from that time also confirm this. Hence why I submit having them all on the list is redundant, plus because the original Collector's CD-ROM editions of both are DOS-only.

Doomn00b wrote on 2025-08-18, 13:02:

Btw, speaking of LucasArts - would you happen to know if the compilation Star Wars: Rebel Assault I & II includes a Win-version of Rebel Assault 1?
https://www.mobygames.com/game/5800/star-wars … -hidden-empire/

The first Rebel Assault got ported to Macintosh, Sega CD & 3DO, but never Windows...too bad, because the DOS version was the original with controls in terrible need of refining. I have that Windows "Star Wars spine" boxed re-release as well, and can confirm it includes a loose disc with the same original documentation as the boxed DOS release. Same goes for that included in The LucasArts Archives Volume II.

System 20: PIII 600, LAPC-I, GUS PnP, S220, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site

Reply 29 of 30, by Deffnator

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Doomn00b wrote on 2025-08-18, 18:40:
Deffnator wrote on 2025-08-18, 16:55:

HIND and Apache Longbow got windows versions, but they have compatibility issues under modern machines that weren't tested yet, also said games got a 3d acceleration upgrade.
SU-27 Flanker also got a WIn95 release Upgrade, and yes it is not Flanker 2.0.

Ey, cheers for the info! 😀 I have added the info to the list. Would you happen to know which 3D hardware-acceleratio API's / cards that they both support? Is it Direct3D? Glide?

Btw do you know what upgrades SU-27 Flanker got when released on Win95? I can't find any info that tells me what's different.

DI games supported 3dfx https://soggi.org/misc/3dfx-voodoo-game-patches.htm

Also there isnt too much documentation on the win95, it is from the 1997 disc

Reply 30 of 30, by Doomn00b

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BaronSFel001 wrote on 2025-08-18, 18:52:

The Windows "upgrades" (since their improvements are in the eye of the beholder) were made to be compiled into X-Wing Collector Series while concurrently available for individual purchase (X-Wing included X-Wing vs. TIE Fighter Flight School on-disc while TIE Fighter had a limited edition of Behind the Magic), the entirety of which also got bundled in The LucasArts Archives Volume IV, all released in 1998. I happen to have the boxed copies, but LucasArts catalog entries and website archives from that time also confirm this. Hence why I submit having them all on the list is redundant, plus because the original Collector's CD-ROM editions of both are DOS-only.

That makes sense, so I will list the collection instead. I'll just add a note that both games are available in individual releases as well, so people know they can find them like that too.

Deffnator wrote on 2025-08-18, 20:58:

DI games supported 3dfx https://soggi.org/misc/3dfx-voodoo-game-patches.htm

Also there isnt too much documentation on the win95, it is from the 1997 disc

3DFX Glide it is! 😀 I have adjusted the first post.