BaronSFel001 wrote on 2025-07-14, 21:03:
You may ignore if this is discussion specifically geared towards Windows 95.
Certainly not - although my personal focus is Win95, the list does have some Win16-bit games -- I should perhaps put more effort into those, but it seemed like many of those games are routinely run via Dosbox, hence less 'forgotten'? But that's probably not right, since the two versions you mention are not the ones I see people play in emulators, so I should re-evaluate that stance. I have added Microprose to the list! 😀 Cheers for your contributions, mate.
BaronSFel001 wrote on 2025-07-14, 21:03:
That being said, MicroProse is unrepresented on the list when it comes to their 16-bit Windows entries. Sid Meier's Civilization got hoopla (including an updated box) for its Windows port, as did Sid Meier's Colonization which was among the relatively-few MicroProse games of the time to be enhanced for its CD-ROM release (CD audio in this case). Both boasted higher resolutions, definitive digitized audio clips (in the form of WAV files), and ought to be playable on a modern system via OTVDM. The dirty secret about both: they were not ports from the original DOS version directly, but are the Macintosh versions brought over to Windows. It may be worth noting that this does not include Fleet Defender or 1942: The Pacific Air War as both Gold editions came on CD with Windows-native multimedia content but the simulations themselves were still DOS-only.
It is questionable whether Holodream's Nebula Fighter even belongs on the list: its only DOS variant was the first shareware release; all full versions are strictly 32-bit Windows.
[/quote] Hmm! Did not know that... will consider it.
BaronSFel001 wrote on 2025-07-14, 21:24:
Also, either pick X-Wing Collector Series or the individual entries of X-Wing & TIE Fighter because that is redundant. As a LucasArts fan I recommend the former since that distinguishes how the two games are overhauled re-releases, not merely Windows ports.
While on the subject of LucasArts I believe Rebel Assault II, like Afterlife, came with both DOS & Windows versions on disc (and is effectively identical, limited to 640x480; what more can be done with a game built around FMV?). While they took a while to release and at that only limited, Windows ports of several of their adventure games (Day of the Tentacle, Sam & Max Hit the Road, Full Throttle) appeared in the early 2000s as covered by Aaron Giles (https://aarongiles.com/programming/war-lec/). What I am not counting are the DOS games that got Windows re-releases in the 90s but only with new Autoplay menus, entries of which are shortcuts to the DOS executables (Dark Forces, Full Throttle, The Dig).
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I'm not sure about removing the two previous X-wing Tie... they did come out like that first, before they got bundled together. Is it really clearer? I see here that the individual enhanced versions as well as the 3-game collection are all out in 1998, so perhaps that's the way to go after all... I'll give it some thought.
What's everybody else's thinking, on this?
Btw, speaking of LucasArts - would you happen to know if the compilation Star Wars: Rebel Assault I & II includes a Win-version of Rebel Assault 1?
https://www.mobygames.com/game/5800/star-wars … -hidden-empire/