First post, by mickrussom
I'm trying to get an old door game, Death Masters 1.50, working again. I tried to email the original author for help, no luck ... Carlos R Garcia Moz. And Im trying to find out how to contact Brian Pirie the original author of OpenDoor, a toolkit for making BBS doors.
The game is packed - I have used a combo of bochs, dosbox-x, vmware and IDA Pro 6.6 with hexRays disassembler and various tools to get this thing unpacked, de-obfuscated and patched.
Im stuck on the basics, like creating a regular EXE without the stub/overlay and packed section. I got pretty handy with the dosbox-x and bochs debugger but these old DOS games are crafty. But this seems to be a combo of a toolkit, borland c++ 2.0/3.0 optimizations and a packer which is making things more difficult for a novice to debug this code.
The goal - even though the game is registered (with a serial and reg code, not a crack) it hits and in-game limit which is a bug, and Im trying to figure out a patch for it so we can all progress.
Does anyone know where I can find help with this? Is this the right place?
Thanks