VOGONS


First post, by Isstanar

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I put together a Windows 98SE PC from spare parts and got a few hardware emulators to avoid needing floppies or CDs. My goal is to play games ranging from 1990 to about 2000-2002, and for what I have, that works mostly well. I've had some performance issues on the more recent games so I went searching for cards that would work for the hardware I have, but most of what I'm finding are recommendations for the fastest or best cards which are often very expensive.

So I wanted to see what everyone recommended as something that would work with my hardware, have better performance than what I'm currently using, and is also reasonably priced.

My specs:
Asus MEB-VM (Agp 3.3v)
Intel Celeron 500MHz/128KB/66MHz
512mb PC-100 RAM
Soundblaster 64 Value CT4500 ISA
Visiontek NVidia Riva TNT2 32MB AGP
Gotek Floppy Emulator
USBode Optical Emulator

Desired Resolution: 640x480, 800x600

Examples of games I'd like to play: Monkey Island 1(1990), Lemmings (1991), Ultima 7 Serpents Isle (1993), Descent Freespace 2(1999), Age of Mythology (2002)

There are probably a few here or there before 1990 or after 2002 I might want to attempt to run, but I'm not looking to go beyond that time frame really.

Reply 1 of 4, by leileilol

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500MHz celerons start to feel really obsolete by 2002 (*cough*Morrowind*cough*UT2003*cough*Warcraft III*cough*). You might squeeze in a little more with a Radeon7500 or a Geforce2 MX (fine for that 800x600 target) on texture compression and hardware T&L, but no miracles.

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long live PCem

Reply 2 of 4, by BaronSFel001

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Within those terms, no need to worry about any games in the DOS era because any AGP card will support SVGA. Many first-generation AGP cards are the same as their PCI counterparts with a different connector: not using AGP features (not that any of the games you list need it; few, if any, games prior to 2002 took advantage of GPUs that used the AGP bus to its potential). I have a spare Voodoo Banshee that meets the criteria (with the bonus of supporting 3dfx Glide), but your TNT2 is technically more powerful so I wonder what games it is you are having issues with.

System 20: PIII 600, LAPC-I, GUS PnP, S220, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site

Reply 3 of 4, by Matth79

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This has a pretty good table https://www.playtool.com/pages/agpcompat/agp.html
Anything that isn't "Universal 1.5V AGP 3.0 Card" (better described as 1.5/0.8 ) should work, the next thing is where Win98 driver support ends
Support, seems it's good up to Geforce 6 (81.98 driver) in Nvidia (but the 6 series is very inconsistent on 3.3V capability) , while Detonator 45.23 drivers are better for for the 2/3/4 family
In AMD, seems that the 9000 series is the last with 98 support, and also the last to be mostly universal

Last edited by Matth79 on 2025-08-29, 20:13. Edited 1 time in total.

Reply 4 of 4, by Isstanar

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BaronSFel001 wrote on Today, 18:59:

Within those terms, no need to worry about any games in the DOS era because any AGP card will support SVGA. Many first-generation AGP cards are the same as their PCI counterparts with a different connector: not using AGP features (not that any of the games you list need it; few, if any, games prior to 2002 took advantage of GPUs that used the AGP bus to its potential). I have a spare Voodoo Banshee that meets the criteria (with the bonus of supporting 3dfx Glide), but your TNT2 is technically more powerful so I wonder what games it is you are having issues with.

I didn't even think of using a PCI video card, I assumed using the AGP would just be better overall. So maybe it's an option I should look into. Would love to have a Voodoo card so I can play some of those earlier glide games without having to use patches or fixes, but its hard to find a cheap one and I wouldn't expect you to sell it for less. I just got everything running so I haven't tried a lot yet, but for example, Age of Mythology runs pretty slowly. Kings Quest Mask of Eternity oddly runs kind of slow though that could be because I'm using Direct3d and not Glide. Homeworld seems to run fine, but the FPS feels off for some reason. Could just be me forgetting how frame rates from that era felt vs games now, or just the how the game runs, because it plays fine otherwise. Hexen II ran slow in 800x600, but when I turned it down to 640x480 it was fine then. I do realize there is a limit to what I'll be able to run so if Age of Mythology, for example, will never run well for me that's okay.

leileilol wrote on Today, 18:49:

500MHz celerons start to feel really obsolete by 2002 (*cough*Morrowind*cough*UT2003*cough*Warcraft III*cough*). You might squeeze in a little more with a Radeon7500 or a Geforce2 MX (fine for that 800x600 target) on texture compression and hardware T&L, but no miracles.

Thanks, I'll look those up on Ebay.

Matth79 wrote on Today, 19:14:

This has a pretty good table https://www.playtool.com/pages/agpcompat/agp.html
Anything that isn't "Universal 1.5V AGP 3.0 Card" (better described as 1.5/0.😎 should work, the next thing is where Win98 driver support ends

Thank you for the information.