gaffa2002 wrote on 2025-09-18, 19:24:
From MK 2 onwards the only way to beat the CPU is by exploiting it's bugs.
MK2, though, the pattern game still looks somewhat like reasonable combat. A good mix of offense, defense and counter-attacks will usually get you there, if not immediately, then eventually. MK3, UMK3 and MKT are a whole different thing, though.
gaffa2002 wrote on 2025-09-18, 19:24:It's so bizarre that once you learn it's patterns the game ends up being easier when playing on the highest difficulty because the CPU behavior is more predictable that way (on easier difficulties the CPU may just randomly not respond to certain actions). Easy mode in classic MK games doesn't mean the CPU will be easier, just that it will let you win a few more matches before it goes full ape shit on you 😁.
You are correct. I recall reading a thorough explanation on exactly how the difficulty in MK games works, by someone who reverse-engineered the algorithm. It is basically a difficulty variable that is increased as you progress further up the ladder, and decreased after a certain number of consecutive losses.
Further more, IIRC, choosing the longer ladders in MK3/UMK3/MKT makes them not longer, but harder as well (the base difficulty is set higher). This is also frustrating, because the game is conflating two variables that should have been independent (global difficulty setting, ladder length).
In MK3, at least when playing on the short ladder - I find that most characters will succumb to long-distance projectile spamming, either immediately or on the 2nd/3rd attempt. In UMK3, after a few battles, I found no strategy as reliable as timer abuse - if you are lucky, you can get a hit or two in so that you are ahead, then lock the CPU in an infinite walk towards/walk away pattern until the time runs out.
Starcat wrote on Yesterday, 14:59:I play MK1 on the default, medium. I can usually win 4 or 5 matches and then it becomes impossible to win. What's really frustrating is that I never make the leader board.
Well, to make it onto the leaderboard, all you have to do is to play 2-player matches against no one over and over again. This is also the best way to get to the higher-level "test your might" challenges, because the single-player ladder only gives you three of those. 😀
I always play MK1 on "very hard" - from the same reason that the CPU patterns are more consistent and predictable that way. Defeating the CPU is best achieved by a mixture of jump kicks from the correct distance and strong defense. For example - jump kick the CPU. You will either knock it down or will get blocked. If blocked, hold block immediately, because the CPU will counterattack, frequently with a special move. If it does, you block the move and can usually punish with a roundhouse, then jump away quickly, and repeat. Against certain characters like Kano, Raiden, Liu Kang - a good strategy is to just stand and block. Eventually they will be tempted to attack you with a cannonball/torpedo, and if blocked, you can always punish these, etc.
StriderTR wrote on Yesterday, 18:49:Playing the "Legacy of Rust" episode for the original Doom over on Steam, never played it.
I should play this as well, but I have so many Doom episodes I want to play, not sure what to start with. 😜
DracoNihil wrote on Today, 05:32:
After who knows how long really, I'm finally done with playing the NES port of Elite:
That's what Commander Jameson looks like? Wow, never imagined him this way. 😁
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