What are some go to examples that an XP build provides access to? I have tried a few games that were designed for DirectX 8.1 and they so far have worked on a modern Window 11 machine with minor effort.
This is not meant as a negative response. I have spent time asking myself if I want to build such a thing. But I struggle to list examples that would take me back to 2003 with original hardware.
Unreal Tournament 2003 (a great game lost to time and UT 2004 stomping over it), seems to run fine in Windows 11 and a Geforce 4070TI Super. And that's with no patches. Surely there are other XP era experiences that are not as smooth to get working. What are they?
When I build custom, my motivation is asking myself "What experience does this get me access to?" I'm really not sure what an XP build can grant me. Win98 and DOS era gear is that wild time of varying proprietary API's and hardware. XP seems to be in an era of standards. A virtual machine probably could run stubborn software as well. If Winamp doesn't work in Windows 11, I would imagine it would run well in a VM.
Sound hardware is sometimes interesting. I have an nforce2 board with the soundstorm. But that was just a solution to get everything encoded into DD 5.1 for output. That's not really out of reach with other technology and not something proprietary to emulate.
3D acceleration by this time is in the same general standards as we have today. DirectX stuff. OpenGL stuff.
If it's purely Operating System nostalgia and seeing old hardware only, that is perfectly understandable.