Jasin Natael wrote on 2025-11-17, 14:07:
But how many times can these companies make the same mistakes......VR might be doing better than ever before, but it's far and away a complete failure as far as market adoption is concerned.
No risk, no reward. While VR hasn't taken off yet, that doesn't mean it never will. Any company at the forefront of its development will be better positioned to reap the reward of its success.
And this isn't the first technology that's taken awhile to gain mainstream traction and practical usage. I always compare to tablets. That technology started in the 80s, but it wasn't until the iPad in 2010 that we saw the beginning of mainstream adoption. And even when the iPad launched it still had its share of naysayers.
VR of course has a lot more challenges to solve, between processing power needed, screen fidelity, tracking systems, comfort and ergonomics, and price. VR headsets have come a ways in the past decade, but still have a ways to go.