First post, by Famicom
- Rank
- Newbie
Hello,
I’m having a consistent issue with dgVoodoo when explicitly selecting my NVIDIA GPU, and I’m trying to understand whether this is expected behavior, a configuration issue, or a compatibility problem with newer laptop RTX cards. My system's running Windows 11 25H2, NVIDIA RTX 2000 Ada (professional mobile GPU) + Integrated AMD Radeon Graphics. Drivers are up to date and I'm using dgVoodoo 2.86.4
When I go into dgVoodoo’s configuration panel and explicitly select the NVIDIA RTX 2000 Ada as the output adapter, games fail at startup with DirectX-related errors (see file attached as an example).
However, if I instead select the integrated AMD Radeon Graphics adapter in dgVoodoo (or if I leave dgVoodoo set to its default / automatic adapter selection), all games work correctly and initialize Direct3D without errors.
Is this a known limitation or incompatibility between dgVoodoo and newer NVIDIA RTX Ada GPUs?
I’m mainly trying to determine whether this is a configuration mistake on my side or a real dgVoodoo + RTX Ada edge case.
Any insight would be appreciated.