Reply 60 of 72, by marxveix
vvbee wrote on 2026-01-05, 13:39:Not accepting random donations, not asking for them either.
It's possible I'll remove some of the currently supported games in the future as well, since some of them are on the edge. The original goal for the project was the same as for my Glide/S3d wrapper, to focus on games that have a chance of running well on the Rage. Neither the Rage nor the ViRGE match the Voodoo in features and neither can afford to lose performance on extra work, also if the game has a Direct3D version then by default that's going to play better to the strengths of other cards than code written for the strengths of the Voodoo would. That leaves a small selection of games that would benefit from wrapping. In some cases even when a Direct3D version works better a CIF version may be useful if ATI's drivers have specific issues with that game otherwise.
They are on the edge more at Rage Pro / Rage LT Pro / Rage XL / XC 32bit, than on Rage XL AGP (64bit), i can show more higher fps with them. This selection takes more time and effort? If its not hard, leave one open, other closed, more focused on those selected games and i share them both in my drivers. Have i shared my old 3DMark results with Rage XL AGP? Its not that hard to make Rage XL world record on 3DMark99 i think. Every way i am pleased where you are going with it.
I have some RagePro/XL cards results. These results are without game tweaks, bilinear on / off and vga memory oc.
Old 2024 results at 3DMark99Max and Quake1&2,i can do it better.Pentium3 results are close with those Pentium4.
Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / DVD : ATi RagePro drivers and software
30+MiniGL / OpenGL Win 9x dll files for all ATi Rage3 cards : Re: ATi RagePro OpenGL files