feda wrote on 2026-01-20, 22:44:
DX4 was never released to the public 😁
Were you working for Microsoft?
I am Microsoft alumni but that's irrelevant.
Truth be told, I have spent decades trying to prove this and I don't care anymore so here's what I honestly remember..
What I remember.. For a time Lucas Arts needed DX4 to demonstrate an emerging Star Wars game, because DX4 is what Lucas developers were anticipating and building against. So it was actually Lucas that distributed DX4 via a magazine CD (I don't remember the publication name - only that it sold in the UK). If you hunted down that original Lucas demo then you would have to find DX4 binaries because there is a dependency ... but I've tried so many times.
And, I'm now unsure what the demo title was.
As you say, Microsoft didn't ship a public release of DX4 (no dispute) so my recollection demands a pre-release demo from a moment before Microsoft cancelled DX4. ChatGPT suggests it was a DX3 release with 4.x file numbering, but my recollection is DX4 and our memories are our memories - if we can't trust our memories then how do we know we are even who we think we are?
So I'm sticking with that and I can't undo it because it's deeply entrenched in my first memories of PC ownership.
What is publicly known is that DX4 was canned, proving it was an actual disaster. Thankfully there were no publicly known disasters when I worked at Microsoft, and I'm not going to say anything that would harm my chances of one day returning 😉
I do think the best hope of actually recovering the files (whether ChatGPT is right, or whether my memory is right) would a fluke among the boxes of my old attic junk. I probably threw the CD out though, because it was viewed as junk at the time: The DX4 binaries broke every other game, and the only demo that actually launched with DX4 binaries was unplayable (too short or crashed, don't remember).
It's a big memory for me because I really wanted that game, until I tired of its dependencies breaking everything else.