First post, by Jackhead
- Rank
- Oldbie
Im running a DOS6.22 system with a P75 CPU.
Anything working just fine so far. But i notice that i got system freezes particular on older Lucas Arts Games, for example Indiana Jones Atalantis or Day of the Tentacle.
Im playing the Games with Midi and SoundBlaster Combo.
When that crash happen, the SB sound crackle a bit and the Midi still playing fine. System freeze than.
First i was thinking its because the fast CPU for that kind of Games. But even with disabled L1, CPU Cache and turbo disabled (cpu bench say 30MHz 386 speed) it keeps crashing.
Any other "non" Lucas Arts games i testet work just fine.
My Sound Card is a CT2230 SB16 load with 220/5/1.
Any idea why Lucas Arts dont like my setup? My start values for Indiana Jones for example: "atlantis s220/5/8 r" (8 is the buffer).
Win98SE: Asus XG DLS - 1x P3 Xeon SL4XY 900/100/2- SG Voodoo 5 6000 PCI - 1GB RAM ECC- Diamond Monster Sound MX300 - Roland MPU-401AT (Yucatan FX)