MattRocks wrote on 2026-01-24, 21:16:
For me, in the late '90s, I was playing on CRTs too much - my eyes were twitchy and painful. It felt like having a nerve above my cheeks was permanently and continuously flexing, and my eyes were dry. An optician explained this was caused by too much screen time. In other words I was suffering from self-inflicted stupidity. Changing my gaming habits was hard, but my physical need to medically recover was non-negotiable so I simply could not afford to buy another CRT no matter how much peers insisted the iiyama was the best value for gaming.
I think I can relate to that.
I've had dry eyes after sitting in front of my 14" IBM PS/2 monitor for too a while.
It also made me feel dizzy, I think.
Interestingly, playing NES or SNES on my Commodore 1702 monitor (PAL) didn't cause that much eye pain.
Which is strange, because both use progressive scan (VGA is non-interlaced, the consoles only use half the lines to avoid interlacing).
The only notable difference is viewing distance and 50 Hz vs 60 Hz (70 Hz) and lighting (light bulbs flickering at 50 Hz).
Maybe it was the conflict of having 50 Hz light bulbs and a 60 Hz monitor?
Years later, my hearing became overly sensitive and I couldn't tolerate much noise anymore.
It went so far I've had to build a power-efficient, fan-less PC (fan-less PSU even)..
MattRocks wrote on 2026-01-29, 17:33:
Unfortunately the 1990s sits in an awkward era before Internet archives matured. The primary source evidence below is from 2003, not 1999.
The Wayback Machine opened in 2001 or so, I think.
So it makes sense that before that date there weren't many volunteer contributors yet, I guess.
But still, there's hope. Pictures or videos taken on VHS by amateurs might surface eventually.
Also, years before YouTube there had been video tutorials/reviews/ads put on cover CDs (PC/Video game magazines).
These CDs date back to early 90s when AVI (Video for Windows) and MOV files (QuickTime) were still common.
Average video resolution was 160x120 to 320x240 pixel back then.
Here are some examples:
https://m.youtube.com/@PCPlayerforever/search … =%20CD%20Player
MattRocks wrote on 2026-01-29, 17:33:
I dated the footage to 2003 from the lottery ball numbers in the news ticker. Archived footage: https://www.youtube.com/watch?v=J1LF4GScs7U
Ah yes, I remember 2003! That was one year before XP SP2 came out.
Most people I knew were still using Windows 98SE and I had to convince them to give XP a chance. 😁
Btw, here's an old YouTube video I do remember watching.
It shows an grayscale LCD monitor from 1990.
https://www.youtube.com/watch?v=pJvqnpMT8RM
I also remember that back in the 90s, there also were some individuals who converted laptop LCD panels of used/broken laptops into stand-alone VGA monitors!
The idea of having a slim, flicker-free PC monitor still seemed like a novel idea to some.
So there definitely was some interest in using flat-screens early on.
Especially since working on DOS/Windows 3.x with a Standard VGA mode of 640x480 pels 60 Hz wasn't the most pleasant.
That was before PCI VGA cards and VESA VBE were very common,
before users could run a DOS utility to change refesh rate to 85 Hz or something (for DOS/system wide, not just for Windows through graphics drivers).
At the time, many of the simpler 14" VGA monitors had a limited numbers of resolutions/frequencies they could sync on.
They had no on-screen-display and microcontroller yet, but knobs for adjustments.
So 640x480 at 60 Hz/800x600 at 56 Hz/1024x768 at 43 Hz were the typical choices.
Other resolutions required to manually re-adjust every time ln such basic monitors.
"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel
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