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Fun with CGL (Creative Graphics Library) on 3D Blaster

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Reply 240 of 246, by mt777

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Some times ago I also wanted to get any info about memory upgrade - for replicate purpose.
I sent message to Creative but unfortunately (and what could be expected) they won't help and redirected to forum.

Maybe someone tried reach somehow to old Creative employee?

Reply 241 of 246, by RaVeN-05

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Hello. Please help in development of Creative 3D Blaster VLB wrapper/emulator.

Original Message RReady (Rendition Verite wrapper) Test Build (Alpha 1)

"Quick test for someone with a 3D Blaster VLB:

https://nirvtek.com/downloads/SMODEVLB.20250522.001.7z
MD5: 4fa8357c9ddd9b4afa8e06adb075f08d

Run SMODEVLB > vlb.txt.

Attach the VLB file or its contents or share it somehow."

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv

Reply 242 of 246, by bschicht86

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Gona wrote on 2020-08-26, 14:21:

I have bought a rare Permedia NT card (Permedia + Delta): Leadtek WinFast 3D L2200.

I know, it's a old post, but if you still have this card, can you please create a image from her BIOS? I found this card but without BIOS chip.

Reply 243 of 246, by Gona

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bschicht86 wrote on 2025-11-29, 14:45:
Gona wrote on 2020-08-26, 14:21:

I have bought a rare Permedia NT card (Permedia + Delta): Leadtek WinFast 3D L2200.

I know, it's a old post, but if you still have this card, can you please create a image from her BIOS? I found this card but without BIOS chip.

Sure. Here it is

Video card compatibility matrix for DOS games | ATI3DCIF compatibility matrix | CGL API compatibility matrix

Reply 244 of 246, by Putas

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RaVeN-05 wrote on 2025-05-22, 06:22:
Hello. Please help in development of Creative 3D Blaster VLB wrapper/emulator. […]
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Hello. Please help in development of Creative 3D Blaster VLB wrapper/emulator.

Original Message RReady (Rendition Verite wrapper) Test Build (Alpha 1)

"Quick test for someone with a 3D Blaster VLB:

https://nirvtek.com/downloads/SMODEVLB.20250522.001.7z
MD5: 4fa8357c9ddd9b4afa8e06adb075f08d

Run SMODEVLB > vlb.txt.

Attach the VLB file or its contents or share it somehow."

Here you go. It seems like it read the primary adapter, though.

Reply 245 of 246, by RaVeN-05

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@gona
You didn't mention, and this is also interesting.
I am tried to run
Battle arena toshinden as 2nd works.
Rebel Moon as 2nd works.
Actua soccer as 2nd works.
Hi-octane as 2nd works. At the moment of exiting game it doesn't deactivate CGL api, last frame will be always shown.
Euro 96 does not activate CGL as 2nd uses soft render
Flight Unlimited as 2nd works.
Screamer rally as 2nd works.
Screamer 2 as 2nd works.

This makes me think that CGL tries to find PCI Id, vendor ID where it could be activated, not just bios.

The euro 96 I really doubt CGL is ever activated, coz shadows need to be solid.

Would be cool if in some reality CGL add on 3d card exist in form of powervr pcx, as PCI pass trough.

EDIT:
Please help on how to activate CGL on PCI for those games:
Euro 96
Whiplash
Fatal Racing
Battle Race
?

P.S. First VGA boot from verite 2200 agp
2nd is Creative 3D Blaster PCI

EDIT2:
activated EURO96 looks same way as actua soccer
activated battle race, well not just agp card needed its wrong, you actually need two pci cards, or maybe agp verite reports same vendor id and confuses battle race . i think its seek vendor id

still can't activate fatal racing.

EDIT3:
activated fatal racing/whiplash by deleting all the *.cgl files from fatdata folder and placing here only 170 beta 7 all cgl files.
and using only PCI as primary , black menus.

To be sure its CGL you could see checker board shadows stipple alpha much like matrox mystique do

https://www.youtube.com/user/whitemagicraven
https://go.twitch.tv/whitemagicraventv

Reply 246 of 246, by Gona

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RaVeN-05 wrote on Yesterday, 11:33:
@gona You didn't mention, and this is also interesting. I am tried to run Battle arena toshinden as 2nd works. Rebel Moon as 2 […]
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@gona
You didn't mention, and this is also interesting.
I am tried to run
Battle arena toshinden as 2nd works.
Rebel Moon as 2nd works.
Actua soccer as 2nd works.
Hi-octane as 2nd works. At the moment of exiting game it doesn't deactivate CGL api, last frame will be always shown.
Euro 96 does not activate CGL as 2nd uses soft render
Flight Unlimited as 2nd works.
Screamer rally as 2nd works.
Screamer 2 as 2nd works.

Yes, I did not mention it because I have never tried it. 😁
I only tested the ones that do not work when the 3DB PCI is primary VGA card.
But it is a good idea, so I added it to the page as a note below the table.

Video card compatibility matrix for DOS games | ATI3DCIF compatibility matrix | CGL API compatibility matrix