First post, by Danger Manfred
Is it just me or is the Audiodrive the better SB16?
I'm not even talking about the bunch of bugs or noise that you can avoid using an Audiodrive - there are 86 games specifically supporting the Audiodrive, which has the same specs as the SB16 in itself (16 bit stereo, 44.1 kHz), and I do not know how many that support an SB 16, but I have often heard that most games that support it still only used lower quality samples just like on a Sound Blaster Pro.
Which the Audiodrive is compatible to, and unlike all SB16/AWE32/AWE64 cards it doesn't reverse stereo channels when configured that way.
So, it would depend on how many games actually make use of the SB16's specs - is there any information on the web that I missed during an extensive Google search?
Am I making another big mistake?