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Falcosoft Soundfont Midi Player + Munt VSTi + BassMidi VSTi

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Reply 2440 of 2446, by Falcosoft

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Spesek wrote on 2026-02-07, 23:07:

...

I think it would be simple to implement by adjusting the current GS/XG text displaying function to "decode" the bitmap as text.
What do you think?

In the end I implemented the graphics version since in some Midi files I used for testing the graphics and the text display run in parallel and that would be rather hard to implement with the same text display.
The graphics mode LCD messages use the Channel/Bass Visualization dialog for displaying graphics data. Here is a demo video I recorded:
https://youtu.be/0xJf5wNqB8A

BTW, I have no XG Midi files with corresponding graphics display data so I could not implement it. Do you have such XG Midi files that you can share?

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Falcosoft Soundfont Midi Player + Munt VSTi + BassMidi VSTi
VST Midi Driver Midi Mapper
x86 microarchitecture benchmark (MandelX)

Reply 2441 of 2446, by ColomboGMGS2

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mashakos wrote on 2026-02-03, 02:40:
That worked, nice! Two suggestions: - Option to magnify/scale the UI. Mainly for ppl like me who have DPI scaling disabled in wi […]
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Falcosoft wrote on 2026-02-02, 23:27:
I think it's fixed in newest test version: https://falcosoft.hu/midiplayer_66_test.zip […]
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I think it's fixed in newest test version:
https://falcosoft.hu/midiplayer_66_test.zip

BTW, FSMP's own topic is here on Vogons:
Falcosoft Soundfont Midi Player + Munt VSTi + BassMidi VSTi

That worked, nice!
Two suggestions:
- Option to magnify/scale the UI. Mainly for ppl like me who have DPI scaling disabled in windows
- Add a "minimize to tray" button in the area indicated?

how did you get that theme?

Reply 2442 of 2446, by ColomboGMGS2

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the channels panic whenever I try mute/solo on any single given channel. is there a way to disable this jarring interruption?

Reply 2443 of 2446, by Falcosoft

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ColomboGMGS2 wrote on Today, 08:52:

the channels panic whenever I try mute/solo on any single given channel. is there a way to disable this jarring interruption?

Can you be a little more specific?
I could not reproduce any issues with mute/solo. Here is my test video:
https://youtu.be/NU8EPrXeeMM

Report back, or rather do a video about what works differently on your side.

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Falcosoft Soundfont Midi Player + Munt VSTi + BassMidi VSTi
VST Midi Driver Midi Mapper
x86 microarchitecture benchmark (MandelX)

Reply 2444 of 2446, by DracoNihil

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I have a weird request; is there a way for the OPL3 GM VSTi to operate the emulated chip in "PERCUSSION" channel mode? I have some FM specific MIDIs that only have a IBK for melodic instruments and the percussion is done via "PERCUSSION" channel mode being enabled.

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Reply 2445 of 2446, by Falcosoft

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DracoNihil wrote on Today, 16:36:

I have a weird request; is there a way for the OPL3 GM VSTi to operate the emulated chip in "PERCUSSION" channel mode? I have some FM specific MIDIs that only have a IBK for melodic instruments and the percussion is done via "PERCUSSION" channel mode being enabled.

Hi,
AFAIK 'Percussion' is a mode that occupies three channels to create 5 distinct drum sounds. So it is primarily for native FM synth programming and not for General Midi playback (it's not compatible with GM channel/drum patch layout).
Since OPL3 GM VSTi is not a low level OPL emulator you cannot set such configuration.
Some more info from Saga:
https://forum.openmpt.org/index.php?topic=624 … g46519#msg46519

Last edited by Falcosoft on 2026-02-09, 20:32. Edited 1 time in total.

Website, Youtube
Falcosoft Soundfont Midi Player + Munt VSTi + BassMidi VSTi
VST Midi Driver Midi Mapper
x86 microarchitecture benchmark (MandelX)

Reply 2446 of 2446, by DracoNihil

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Falcosoft wrote on Today, 17:55:

Huh, I guess I can try to figure out how to recreate percussion mode patches by just not touching the other operator in the instrument patch itself then.

Thanks for the link to that post.

“I am the dragon without a name…”
― Κυνικός Δράκων