Dark Souls 3 - The Ringed City DLC
The Dreg Heap, which is the starting location of this DLC, won the top spot as my least favorite area in all of DS3. Firstly, it features enemies who spawn out of thin air, and they can also summon reinforcements on a whim. This is followed by playing hide and seek with invulnerable flying opponents who are shooting lasers at you from across the map. And certain enemies will constantly respawn in a few selected locations. There's a poison swamp nearby as well, along with some platforming sections. Yeah, I'm definitively not a fan of this area. The only good thing is that you can find some really nice loot here.
On a more positive note, the boss fight against the two demons was interesting. The first phase, when you're facing both of them at once, was much tougher for me. I had two summoned NPCs for backup, and that did help a lot, but it was still difficult to dodge the plethora of attacks coming from each demon. The second phase, where they combine into the Demon Prince, was much more manageable. The NPCs would usually draw his attention, which allowed me to focus on dealing damage. He had a metric ton of health, but I slowly chipped it away using the Lothric Knight Sword. The low stamina consumption of that weapon allowed me to dodge his deadliest attacks, as long as I didn't get too greedy. Tracking that swarm of huge fireballs was sometimes problematic due to the weird camera angles, but I managed. Took a long time do kill this thing, and I think one of the NPCs actually got the final hit, which was well deserved.
After that, I headed to the titular Ringed City. The level design here wasn't much better than the first area, relying on various gimmicks and annoyances. Suffice to say, I didn't find it enjoyable for mostly the same reasons as before. Also, it made my progress through this place glacially slow. The Spear of the Church was basically a souped up NPC invader fight, and beating him was very easy. Not sure if this counts as a proper boss fight. Kinda felt like one of those filler bosses from DS2.
On the flip side, Midir was the hardest boss fight in this DLC, at least for me. After over a dozen failed attempts, I learned most of his vast moveset, and how to mitigate the camera shenanigans which made some of his attacks difficult to track. I beat him solo, since having a summoned NPC would have further increased his already immense health pool. As with the Nameless King's beast, the key was to aim for the dragon's head. Everywhere else, he takes far less damage, and frequently counters with a fire breath. I stayed in front of him, dodged his melee attacks as best I could by rolling backwards, and then went in for a few hits after he finished his combo. Rinse and repeat. This took ages, and I almost got killed by the dark magic projectile swarm, before finally staggering him enough to get a critical hit. Fortunately, that drained the last bit of his health, and victory was mine! This was an insanely difficult fight, but also extremely satisfying to complete.
The final battle against Gael was my favorite in both DLCs, and all of DS3 for that matter. No NPCs to summon here, so it was a fair one on one duel, and I enjoyed every second of it. While I didn't struggle against him as much compared to Friede or Midir, I liked his combat mechanics a lot more. It reminded me of Artorias, who was my favorite boss from DS1. Interestingly, Gael's first phase was the most challenging one for me. His attacks there were difficult to predict, and came out pretty fast. During the second and third phase, I had an easier time, despite the fact that his strikes dealt more damage. I could reliably predict their timing, since it seemed more consistent to me. In the end, it felt like a sort of sword dance, but I eventually got the best of him, and got my well deserved win. I really had a great time with this fight.
And with that, I've finished the second and final DLC, and that marks the end of my DS3 journey. This was a lot of fun overall, but I do wish that the area design was a bit less gimmicky. The boss fights were superb though, and well worth experiencing. Wasn't sure I would be able to tackle these bosses at first, but after beating the Nameless King, my confidence got a boost, so I went all in. And I'm glad that I did, as this was a really fun and memorable experience. Kudos to the DS3 developers!