First of all, thanks a lot for your awesome tool.
I am trying to repair a STB BlackMagic 3D 12MB (all RAM chips are in the front of the PCB). I already reflowed all pins and changed SMD Electrolytic Capacitors since one of them was apparently leaking and had damaged its pads. While doing so I was sure they were all fine, and Witchery detected a short I had left and pointed to the general area, I was really impressed with the quality of the feedback. After fixing that it now reads: "All tests passed successfully!"
Unfortunately it seems the errors I have are TMU RAM related, and of course that is still not supported in witchery. I wanted to ask for advice on how to proceed with diagnosis. MOJO detects it fine, drivers install fine and the board is detected under the Display Settings tab.
GLQuake runs with texture errors.
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I changed SSTV2_TMU_MEMSIZE to 2 and SSTV2_NUM_TMUS to 1 and it made no difference, so we know it is on that side of the board. If ran with textures disabled, models and shading look good.
The Tomb Raider demo on DOS looks like so:
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So basically I am asking for any advice on how to proceed to find the damaged RAM... Thank you again.