First post, by BEEN_Nath_58
- Rank
- l33t
When playing an 8K video, I saw that the frame rate often stays below 55FPS (when the source is 60FPS) when using the default DXVA2(Copy-back) or DXVA2(native) renderers. However the frame rate is consistent if I use the D3D11 device.
I found that DXVA2 is a D3D9 based renderer, so I should assume it is hardware-accelerated? When looking at the task manager, the CPU usage spikes upto 98% but the GPU usage stays below 15%. It is opposite with D3D11, the CPU stays below 10% and the GPU is max at around 75%.
I am using a mobile RX 860M. I may not be understanding these technologies, only if anybody can shed some light.
Pressing Ctrl+J for the stats reveal that the HW device is NONE in DXVA2 modes, while it shows my video card when using D3D11, any reason as to why that happens. The video AV1 encoded
previously known as Discrete_BOB_058