First post, by Dusko
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Hi All!
I'll go straight to the question and elaborate after: what are the best settings on the RetroTINK-4K and OBS Studio for capturing a PC’s VGA output?
Two VERY important things to consider:
1- It doesn't make sense to use overkill settings just because you can. If they won't actually improve anything, there's no point in using them.
2- If you're going to suggest something, please explain why, so I (we) learn something.
So the whole idea is to make sure I'm getting the best possible image when recording from a VGA PC output, and I don't want to miss a setting that could improve my current config.
I got a RetroTink 4K several years ago (I think it was the second batch). Yes, it was a hardball to my wallet, but I don't regret it. Before that, I used several scalers: Extron, Geffen, Kramer, etc. My favorite of the bunch was the Geffen (VGA to HDMI), very solid.
I have two capture devices, a Nearstream CCD10 and a EazyCap Gamedock Ultra. Both are fine for what I need. A few days ago I pulled the trigger on a Magewell HDMI to USB 3.0 (gen 2) I found fairly cheap on eBay (it hasn't arrive yet). From what I've heard, it's more on the "Pro" side.
So the setup will be like this:
PC VGA -> RetroTink 4K -> Magewell HDMI to USB 3.0 -> OBS (Main PC) -> Editing (final video)
For editing I'm using Davinci Resolve Studio -> mp4 H.264 or AV1. 've been using AV1 for several months now and "I think" it's just fine.
One thing that came up while researching is the 4:4:4 compression / sampling (or whatever the correct term is), but I'm sure that's ridiculous for what I need, not to mention the file sizes that it will generate. Again, this is complete nonsense for my use case. ChatGPT got me into thinking that's what I need, or is it?
This is a good video that explains it: https://youtu.be/0Mds4-ggpNI
From what I understand so far:
- Keep the same resolution across the HDMI chain (1080p is what I use)
- If you are aiming for 4:4:4 and your gear supports it, you should avoid filters in OBS because they may internally process at lower chroma.
- Basically, the chain should stay as clean and untouched as possible.
Don't take my word for it, that's just my current understanding. And again, I seriously doubt I’ll be doing 4:4:4 anytime soon (probably never). <- Wrong.
As usual, the weakest component in the chain will limit everything. In this case we’re talking about five components total.
And then there’s the elephant in the room: YouTube.
Besides archiving, the goal is to upload to YouTube. I know they compress everything, but generally speaking, the better your source, the better it should look after their compression.
My setup is as follows:
RetroTink 4K most commonly used config:
VGA input: RGBHV
HDR: Off
Colorimetry: Auto (Rec. 709)
RGB Range: Full
Sync Lock: Triple Buffer
Output Res: 1080p @60
Autocrop: Full to 4:3
Scaling: Auto Fill
Buffer Length: Min. Lag
Interpolation (Vertical and Horizontal): Bilinear Sharp
Anti-Ringing: On
Linear Light: On
Transfer Function: sRGB
Deinterlacing: Weave (I just realized I've been using Motion Adaptive)
Any other setting that I'm not mentioning is either off or it has some default/auto values.
Notes:
I do Auto Phase and Gain calibration as needed.
I don't use any FXs or CTRs simulation.
My OBS config:
Recording: MP4, Nvidia Nvenc AV1
Rescale output: Disabled
Encoder: CQP 18
Keyframe Interval: 2s
Preset: P7 Slowest (Best Quality)
Tuning: High Quality
Multipass: 2 passes
Look-ahead: On
Adaptive Quantization: On
B-Frames: 2
B-Frame as reference: Disabled
Advanced:
Process Priority: Above Normal
Renderer: Direct3D 11 (only option)
Color Format: BGRA (8-bit)
Color Space: Rec. 709
Color Range: Full
SDR White Level: 300 nits
HDR Nominal Peak Level: 1000 nits (I'm using HDR anyway)
So… what would you guys recommend for RetroTINK-4K and OBS settings for VGA capture (and why?)
Thanks!!
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