VOGONS


What game are you playing now?

Topic actions

Reply 7600 of 7614, by DracoNihil

User metadata
Rank Oldbie
Rank
Oldbie
newtmonkey wrote on 2026-03-13, 19:10:

System Shock
I have the Nightdive remaster, but read conflicting things about how accurate it is. I know these guys are quite beloved for their remasters... but I also know that they've gone in and changed stuff like level designs, so I just don't trust them, at least not for a first playthrough of a game. So, it's back to the DOS version ("Classic" on Steam).

If you mean "System Shock: Enhanced Edition" it does not change anything about the levels, etc. But; because the only source code Night Dive could ever acquire was the Apple Macintosh port the code is not 100% identical to the MS-DOS release.

"Shockolate" on GitHub is also based on this same source code release, and the only things I've noticed being off about it is the way the enemies behave and some physics idiosyncrasies. Stupidly enough there's no way to fully reset the controls back to how they were by default. There's no way to bind a key to reset your looking angle. I had to modify the source code myself to gut out all the "mouselook" code and make the function that toggled mouselook instead reset the players "eye".

Not a big fan of the "mouselook" code, System Shock's combat is not designed around that at all. You need to beable to use the mouse cursor to aim weapons around independently of your viewing angle.

“I am the dragon without a name…”
― Κυνικός Δράκων

Reply 7601 of 7614, by Shagittarius

User metadata
Rank Oldbie
Rank
Oldbie

I think to me neither system shock or the new remake had what it took for me to complete. I think I literally fell off of both at the same point in the game. The point when enemy regeneration, biological hazards, and samey maze like graphics made it so I never knew where i was going or what I was supposed to be doing all while constantly being killed and restarting.

I will say that I think the original system shock was a very good game for it's time and I enjoyed what I played until I gave up. I just don't think the design actually lives up to it intent. If you want to play what system shock wanted to be I would recommend Prey 2017. I always personally felt like Prey 2017 was the promises of system shock fulfilled.

System Shock 2 moved the attempt forward but I think it got released too early devolving into a basic shooter the further along you went. Again a great game for it's time that I enjoy but I think both of these have since been eclipsed. Just play Prey 2017. If your interested in history though by all means explore these titles.

I feel like this might be my Chalemet moment posting this. I agree with him too.

Reply 7602 of 7614, by newtmonkey

User metadata
Rank Oldbie
Rank
Oldbie
clueless1 wrote on 2026-03-14, 11:30:
I am a huge fan of the remake. Keep in mind I've beaten the original DOS version twice, and it is one of my favorite games of a […]
Show full quote

I am a huge fan of the remake. Keep in mind I've beaten the original DOS version twice, and it is one of my favorite games of all-time. I am seriously considering a second playthrough of the remake whenever I'm done with KCD2.

Here is my quick take on the differences between the original and the remake: Nightdive definitely captured the look, feel, and sounds despite the level design differences and creative differences they have. At first, I was pissed that they abandoned the original soundtrack and moved away from the General MIDI sounds. But the new soundtrack grew on me. It definitely is more subtle, but keeps the original flavor, just refines it. Same can be said of the map layouts. In some areas, it seems identical, but in other areas, not. But in all cases, the flavor remains. You are reminded of the same level in the original game.

So I'm hoping you can make it through the DOS version, then make it through the remake. I'd love to hear your thoughts comparing the two.

BTW, I completely agree with your thoughts on the controls of the DOS version. Once you get it down, you feel "one with the machine". 😉

I'll definitely get the remake next time it's on sale! I downloaded the demo today and gave it a shot, and it seems like an interesting take on the game.

Reply 7603 of 7614, by newtmonkey

User metadata
Rank Oldbie
Rank
Oldbie
DracoNihil wrote on 2026-03-14, 21:41:

If you mean "System Shock: Enhanced Edition" it does not change anything about the levels, etc. But; because the only source code Night Dive could ever acquire was the Apple Macintosh port the code is not 100% identical to the MS-DOS release.

"Shockolate" on GitHub is also based on this same source code release, and the only things I've noticed being off about it is the way the enemies behave and some physics idiosyncrasies. Stupidly enough there's no way to fully reset the controls back to how they were by default. There's no way to bind a key to reset your looking angle. I had to modify the source code myself to gut out all the "mouselook" code and make the function that toggled mouselook instead reset the players "eye".

Not a big fan of the "mouselook" code, System Shock's combat is not designed around that at all. You need to beable to use the mouse cursor to aim weapons around independently of your viewing angle.

Yeah, I meant "Enhanced Edition" (updated my post to clarify). Thanks for the information on the EE! Still, I think I'll play the DOS version, since it's my first time through the game. I'm playing on the default difficulty levels, so if I decide to replay the game on a higher difficulty, then I'll use the EE.

I agree with you about the combat. I tried using mouselook on the EE and really did not like it.

Reply 7604 of 7614, by clueless1

User metadata
Rank l33t
Rank
l33t
newtmonkey wrote on 2026-03-15, 11:19:

Yeah, I meant "Enhanced Edition" (updated my post to clarify). Thanks for the information on the EE! Still, I think I'll play the DOS version, since it's my first time through the game. I'm playing on the default difficulty levels, so if I decide to replay the game on a higher difficulty, then I'll use the EE.

I agree with you about the combat. I tried using mouselook on the EE and really did not like it.

I'm glad you said that. I thought you were talking about the Remake, not EE. I should've known better, because Remaster and Remake are not the same. 😊

I've never spent much time on the EE. Just wandered around on the opening level to check it out.

The more I learn, the more I realize how much I don't know.
OPL3 FM vs. Roland MT-32 vs. General MIDI DOS Game Comparison
Let's benchmark our systems with cache disabled
DOS PCI Graphics Card Benchmarks

Reply 7605 of 7614, by Joseph_Joestar

User metadata
Rank l33t++
Rank
l33t++

Clair Obscur: Expedition 33

Bought this on sale a few weeks ago, and now finally got around to playing it. So far, it's definitively living up to the hype. Love the visuals, music, voice acting and the characters. Best of all, it runs reasonably well on my RTX 3060 12GB despite being an UE5 game. I spent some time tweaking the settings to get a mostly stable 60 FPS at 1080p. Normally, I'd settle for 30 FPS and simply max out the visuals, but this game has a real-time dodge/parry/jump system which feels more responsive at 60+ FPS. To clarify, combat is turn-based, aside from the aforementioned mechanics.

I'm also seeing some similarities with the Souls games, like the limited healing flasks that replenish at rally points, and the fact that enemies have wind up attack animations that you need to observe carefully while dodging. I should probably do some reading on the skills for various characters, but I like that each one seems to have a different combat style. As I'm only a few hours in, I can't really say much more about the game, but it certainly has my full attention.

My retro builds

Reply 7606 of 7614, by newtmonkey

User metadata
Rank Oldbie
Rank
Oldbie

System Shock
I'm still exploring the first level, but I'm having a blast so far. It's a really huge area, full of secrets and stuff to do. Exploring in this game is such a treat, and it's great how you can leave notes on the excellent automap.

Although I've got a dedicated DOS machine, it struggles to run the game at anything above 320x200, so I've running it on my Windows PC in DOSBOX with music being played through my Roland SC-88 (sounds great!). I recently got a new monitor that supports FreeSync (awesome!), so DOSBOX will run DOS games at the proper 70 Hz now, and it just feels great. If my DOS machine ever dies, I'd be perfectly happy with DOSBOX, I think.

Warhammer 40,000: Rogue Trader
I cleared Act I last week, and have been slowly working my way through Act II. I finally got my characters to level 16, so I got to choose secondary classes for each. I'm really enjoying this one. Combat is quite easy on "Normal" but feels quite satisfying thanks to all the skills you have.

Duke Nukem 3D: World Tour
This version of the game is mostly garbage, but I wanted to replay the game having already played through the original game many times, so I decided to give this version another spin. I found this to be completely unplayable on my previous PC. The game then had some kind of forced vsync and mouse acceleration, which made the game feel absolutely awful to play. I dunno if the game was updated since then, or if it's because I'm playing on a FreeSync monitor, but the game feels great now. The "true 3D" mode combined with the colored lighting and ambient occlusion gives this version a pretty unique look. However, the game for some reason plays the music back only in mono, even though the OGG files the game uses are all in stereo. Totally bizarre.
Anyway, I played through the first couple of stages (on Come Get Some difficulty of course), and had a blast. Duke 3D is such a great game, even in this somewhat degraded form.

Reply 7607 of 7614, by clueless1

User metadata
Rank l33t
Rank
l33t

Kingdom Come: Deliverance II
I just noticed that I am approaching 1 year playing this game (351 days). I've put in about 250 hours in that time. This is really a game (for me) that I could keep playing for another several months. It is set up in such a way, with the DLCs, to do so. I now have my own Forge and it is built up and maxed out. I get regular orders and also sell my loot from killing bandits, so there is a continuous stream of income. No shortage of places to explore and it really feels like you're out in the woods when doing so. I even got a Raven in my room that I can teach to talk with positive reinforcement from feeding and petting. My horse Pebbles and dog Mutt are similar. They need "maintenance" through praise and feeding to stay loyal.

But, I'm thinking that come day 365, I should move on. We'll see. Candidates include:
Doom 2016 (I'm about 2/3 through when I stopped playing to start KCD2)
Sniper Elite 5 (I played, beat and thoroughly enjoy SE4)
System Shock Remake (I've beaten it once already)
The End of the Sun (Slavic adventure game that hits home as my ancestry is Russian and I grew up with books with a similar artistic and thematic style)
???

The more I learn, the more I realize how much I don't know.
OPL3 FM vs. Roland MT-32 vs. General MIDI DOS Game Comparison
Let's benchmark our systems with cache disabled
DOS PCI Graphics Card Benchmarks

Reply 7608 of 7614, by gerry

User metadata
Rank l33t
Rank
l33t
newtmonkey wrote on 2026-03-15, 15:04:

Duke Nukem 3D: World Tour
This version of the game is mostly garbage,

Ever play:

  • Duke It Out In D.C.
  • Duke: Nuclear Winter
  • Duke Caribbean: Life's A Beach

what did you think of them?

I enjoyed them in a light weight never to be repeated way

other than that i watched a couple of speedruns of Doom3, RTCW, Quake 4 😀 and i might want to play unreal tournament 2003, always liked that one!

Reply 7609 of 7614, by newtmonkey

User metadata
Rank Oldbie
Rank
Oldbie
gerry wrote on 2026-03-16, 16:29:
Ever play: […]
Show full quote

Ever play:

  • Duke It Out In D.C.
  • Duke: Nuclear Winter
  • Duke Caribbean: Life's A Beach

what did you think of them?

I enjoyed them in a light weight never to be repeated way

I played around with these a bit back in the day and then again with the Megaton Edition, but never completed any of them. They were cute, but felt like a massive downgrade in quality compared to the excellent levels of main game. I'll have to revisit them again, though of course not in World Tour, since that version doesn't include any of them.

Reply 7610 of 7614, by newtmonkey

User metadata
Rank Oldbie
Rank
Oldbie

I've gone PC CRAZY

I must say that the combination of DOSBOX Staging with a FreeSync monitor has really made me rethink the need for having a dedicated DOS gaming machine. DOS games just feel great on my modern machine now. I guess the real test would be to play something speed-dependent like the first Wing Commander and see how it fares.

Anyway:

System Shock
I "cleared" the first level, though I'm sure I'll revisit it later. I love this game. It's such a treat figuring out where you need to go, the soundtrack is amazing, and I love how the controls work. It doesn't take very long to get used to sneaking around and taking tough stationary enemies out from cover... but once you get thrown into actual combat you suddenly you forget everything you've learnt and you're fumbling all over the keyboard, panicking, just trying to run away and find a safe space to catch your breath. I have to think this was deliberate; after all, you're not some commando but a hacker with sudden access to cutting-edge technology and weapons.

The Elder Scrolls: Arena
I've tried playing through this one many times over the years, going back to when I got it off the shelf back in the day. I always had trouble getting into it, until my previous attempt on my DOS machine, where it all clicked into place. I decided to restart in DOSBOX on my modern PC; it plays fine on my DOS machine, of course, but I though this would be a nice game to try with DOSBOX Staging and my new FreeSync monitor.
One thing I really like about this game is how you gather information. Instead of the game just pointing you in the right direction, it just gives you a vague hint. You then follow up on that, arrive at the closest town, and start asking around. Most NPCs will just give you vague directions ("I dunno, but I think it's south of here"), so you continue to follow the clues and eventually someone will give you actual directions or mark the location on your map. It's not anything complex, but it's a fun way of pushing you along without straight out putting an objective marker on your map.
The game has an amazing soundtrack, especially played through a Sound Canvas. Most of the tracks have sort of the same melody, but modified for a specific theme. There's a mysterious version, a triumphant version, etc. Good stuff.

Reply 7611 of 7614, by twiz11

User metadata
Rank Oldbie
Rank
Oldbie
badmojo wrote on 2026-03-09, 11:50:

My opinion of DOOM3 has changed over the years and I can appreciate it for what it is now, but on release I was somewhat offended by it. DOOM 1 and 2 were lifestyle choices, where DOOM3 was just another big budget shooter.

I've always thought that F.E.A.R out DOOMed DOOM3.

the cutscenes in fear were ahead of their time.

Reply 7612 of 7614, by Joseph_Joestar

User metadata
Rank l33t++
Rank
l33t++

Clair Obscur: Expedition 33

Additional thoughts after having played some more. I really like the art direction that the devs went for. Some of the places that you get to explore (e.g. the underwater area with the coral reef) look absolutely fantastic, and the creative use of color and lighting accentuates that even further. It's refreshing to see a game that isn't afraid to use the entire color palette, instead of mostly settling for grays and browns as per the usual trends. The music and voice acting continue to impress me as well.

In terms of gameplay, I noticed there isn't a local map of the area that you're currently in. This can be a bit troublesome in larger locations, as it's sometimes difficult to tell where you're supposed to go. Combat is mostly ok, but it does rely quite heavily on those real-time mechanics for dodging and parrying. Since you pretty much need to do that in every battle, it can get a bit exhausting at times (e.g. parrying a 5-hit combo repeatedly). To me, those mechanics in E33 aren't as smooth and intuitive as in more action focused titles, so they don't always feel that great to use. Thing is, since the game is fairly challenging even on the default difficulty setting, you will need to use them constantly in order to survive. So yeah, mixed feelings on the combat system, but I do get that a lot of other people seem to like it.

Anyway, I've reached Act 2, and the plot certainly took some unexpected turns. I can't say much due to spoilers, but in some ways, it reminded me of the classic Final Fantasy games from the mid '90s. It's definitively interesting, and I am curious to see how things will play out.

My retro builds

Reply 7613 of 7614, by Shponglefan

User metadata
Rank l33t
Rank
l33t
Joseph_Joestar wrote on 2026-03-14, 07:46:

Final thoughts: Bloodborne is an amazing game, and I can definitively see why it's the favorite FromSoft title for many people. Personally, I would rank it just slightly below DS3, because the bosses in that game were a bit more to my liking. That said, Bloodborne's combat is really good, the dodging mechanics are superb, and the area design with all the shortcuts is excellent and very reminiscent of DS1. In summary, this game is well deserving of the praise that it gets, and I really enjoyed it.

Been wanting to play this, but sadly no PC port. Really wish they would do a port/remaster.

Pentium 4 Multi-OS Build
486 DX4-100 with 6 sound cards
486 DX-33 with 5 sound cards

Reply 7614 of 7614, by Joseph_Joestar

User metadata
Rank l33t++
Rank
l33t++
Shponglefan wrote on Today, 16:32:

Been wanting to play this, but sadly no PC port. Really wish they would do a port/remaster.

I highly recommend Bloodborne for any fans of the Souls games. It's really, really good. Takes a while to get used to some of the gameplay changes, but once you get in the groove, it just plays great.

Apparently, you can now run it via PS4 emulation, as shown in this video. But there are still some issues with it, so I didn't want to go down that route for my initial playthrough, and just used my trusty old PS4 Pro.

My retro builds