BitWrangler wrote on Yesterday, 12:02:I think custom is gonna be the way then, all the SIPPs I have come across are more like 15-20mm, so shorter ones must be super r […]
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Ozzuneoj wrote on Yesterday, 04:06:I was actually just doing research on that. :) […]
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BitWrangler wrote on Yesterday, 03:36:
I have had success with 30 pin SIPP boards with just jamming 30 pin SIMM sockets into them and using SIMMs. Though I am not sure you will have the clearance in a form factor like that. It's not too hard to tag down a pin header to a SIMM either.
I was actually just doing research on that. 😀
I definitely don't have room in there for a SIMM header, sadly, but I think these round pin headers will fit well and should be fairly easy to trim and solder to some very low profile SIMMs. I measured the SIPPS that are already in this board and they are barely 12.5mm tall, not counting the pins. So, I have to use the type of SIMMs that have just two chips (sometimes + 1 for parity) that are placed lengthwise and have the absolute minimum height possible.
I would love to put a 486SLC or something into this machine but they are just way too tall. I'd settle for 4MB or 8MB of RAM and a 16Mhz 386DX + 387DX... I don't think I'd gain much from higher specs than that with only monochrome or CGA graphics available. It also has no ISA slots so it might be a candidate for an external sound device aside from just using the PC speaker.
On that note, I wonder how many MDA or CGA games there are that actually have sound or music via COVOX, Disney Sound Source, etc.. And I wonder how many would be playable with this plasma display's CGA mode that consists of three "shades" of red plus black. Honestly, I would take this over cyan, magenta, white and black any day... it's just a matter of whether it is too hard to see things in actual games.
I think custom is gonna be the way then, all the SIPPs I have come across are more like 15-20mm, so shorter ones must be super rare, but I've seen ~10mm high SIMM. There are angled SIMM slots though, but if you haven't got horizontal clearance those will be out too.
For games, if you've got an inverse function key or button, that makes things easier, I have seen some that let you cycle the colors/greyscales. Maybe also there is a TSR for that. The Wolfenstein3D CGA mod will probably run nice on current RAM. FastDoom has gained CGA modes, but needs 4MB. Other stuff, there was some 1987ish to 1990ish games that came out with CGA but then in budget rereleases 90-93 only had VGA. Some stuff I can think of in CGA is StarGoose, Outrun, Elite, Prince of Persia... there's also that big thread on here about CGA games on Mono. But yeah, apart from FastDoom, I can't think of anything that demands more than 1MB. I don't suppose you noticed the video chip when you were last in there? If it's a paradise or something you might get more than plain CGA out of it, not that you'll notice too much benefit, but there's maybe a game or two that had a mode between CGA and VGA.
edit: thread Best CGA & Hercules monochrome games
Yeah the SIPP sockets are very cramped in this system.
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I have a decent assortment of very small 1MB SIMMs, so I'm hoping I can use some of these.
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The ones on the right are around 12.7mm tall, but given the CPU and video limitations I really don't think 8MB would provide much more functionality than 4MB, and I would prefer not to break up a matching set of 8. So I am leaning toward using this set of 4, which are around 14.5mm tall.
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These IBM branded memory chips seem uncommon and I cant find a datasheet for them but according to this page these should be 1MB sticks. Of course I will have to install them to find out if they are compatible, but don't think it will be too hard to solder some pins to them. I will try to figure out beforehand if I actually have an extra 2mm of space in there... but I might be able to install four sticks at a slight angle even if they are a bit too tall.
I am looking forward to this though. I don't know why, but having a system upgraded to the point that it is as balanced and as useful as it realistically could be makes it seem "complete" and gives me a good feeling. Even if it works okay with 1MB and no 387, having 4MB and a 387 installed just feels right.
As for the video chip, it is visible in the first picture above. It is a Yamaha V6366C-J, similar to the one here. It is apparently MDA, Hercules and CGA compatible. I didn't look into it too much, but Checkit said that the system has 16KB of video memory available, so it seems limited to CGA.
The biggest limiting factor in the system I think will be the tiny hard drive. I think I have around 18MB free right now with hardly anything on it. That doesn't leave a lot of room for activities. For me, part of this computer's charm is that it is still running what is likely its original hard drive from 37 years ago, and it sounds cool... Of course, it would be nice to have a CF card or something in there to give more space, performance and reliability. For all I know this drive could be riddled with bad sectors or have other problems... I just haven't used it enough to know.
Interestingly, in the years since I got this machine back in 2020 a TON of work has been done by others to overcome several limitations. At the time there was no reliable way to use a CF card with them due to some BIOS bugs, but this guy seems to have figured out a way to patch the bugs relatively easily. I will consider doing this at some point and switching to a CF card. The rabbit hole is getting deep quickly though. All this started with me just digging this thing out of storage to show to my daughter a few days ago... 🤣