shadowmage wrote on 2026-03-27, 23:11:It’s the QEMU OpenGL passthrough, which directly exposes the host’s NVIDIA RTX 4060 Ti driver to the Windows NT 4.0 guest, provi […]
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wierd_w wrote on 2026-03-24, 21:02:I figured it would work. […]
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shadowmage wrote on 2026-01-24, 23:38:
Here it is:
https://youtu.be/3FYarwJOp9k
WineD3D works on Windows NT 4.0. 3DMark 2000 score - 21422. Unfortunately I couldn't make it work on Windows NT 3.51.
I figured it would work.
What was the ogl igp version?
It may be 'plausible' to use mesa for windows as a shim, hook the graphics card's IGP for everything that *can* be run on hardware, then using mesagl to supply missing features to reach OGL 2.0 feature level.
It’s the QEMU OpenGL passthrough, which directly exposes the host’s NVIDIA RTX 4060 Ti driver to the Windows NT 4.0 guest, providing full OpenGL 4.6 support.
Direct3D 9 benchmark 3DMark 2003 also works on Windows NT 4.0. Here is the video:
https://www.youtube.com/watch?v=gtvmWzg15I8
You can use Mesa9x (JHRobotics) with WineD3D to run 3DMark 2000 on Windows NT 4.0, but since it's CPU-based, it’s much slower.
At least on linux*, Mesa3d can pass hardware supported functions through, and only process hardware unsupported functions as software.
I was considering 'older ICD' + MESA, where the OpenGL 1.5ish drivers of yore provide a big chunk of the pipeline, with lighting and shadows done as renders to textures by mesa.
Would still be slow, but not as slow as mesa doing all the lifting.