VOGONS


First post, by bergqvistjl

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I've got Hidden Evil working in Windows 11 (using nGlide 2.10) but I don't have any in-game audio, absolutely nothing bar audio from pre-rendered cutscenes, does anyone know how to fix this?

Reply 1 of 3, by bergqvistjl

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bergqvistjl wrote on 2026-04-03, 14:50:

I've got Hidden Evil working in Windows 11 (using nGlide 2.10) but I don't have any in-game audio, absolutely nothing bar audio from pre-rendered cutscenes, does anyone know how to fix this?

Ah! Apparently the answer is to rename the "HiddenEvil.exe" executable to "HiddenEvil1.exe" - which works. Bizarre!

Reply 2 of 3, by eddman

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bergqvistjl wrote on 2026-04-03, 15:04:

Ah! Apparently the answer is to rename the "HiddenEvil.exe" executable to "HiddenEvil1.exe" - which works. Bizarre!

Windows has built-in compatibility settings for certain exes, usually based on filename. The settings probably haven't been updated in quite a while and are not compatible with windows 11.

Reply 3 of 3, by BEEN_Nath_58

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Windows 11 -> EmulateHeap -> destruction.

I don't know how much the game needs the pre-NT heap, but if that's crucial, the DxWnd's EmulateHeap method should work

previously known as Discrete_BOB_058