VOGONS


First post, by algeeba

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Newbie

Hi Dege.

I have an issue with Silent Hill 3 pc retail. For the game I am using SH3 pc fix by Steam006, dgVoodoo 2_86_5 and Reshade 6_6_2. I am getting texture crawling artifacts along walls/floor so I enable "mipmapping auto-gen with point filter/bilinear filter" under the DirectX tab in dgVoodoo to fix the issue.

But, in at least one level, when this feature is enabled , the scene is so dark I am unable to see anything. See attached for levels "Mall Toilet" and "Sewer". The issues persists if I disable Steam006 SH3 fix or Reshade. Persists with dgVoodoo Output API set to D3D12 or "best available one" or using 1920x180 or 3200x1800. The attached include the two levels mentioned above with mipmapping auto-gen disabled and then enabled.

I am using Win10 64, RX480, Adrenalin 22.6.1. Let me know if I can provide anything else.

Thank you.