VOGONS


DOSBox-X branch

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Reply 2440 of 2441, by TheGreatCodeholio

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Following up on the volume label question, a quick check of INT 21h AH=4Eh in the released MS-DOS source makes it clear that while it happens to support searching for a volume label, it's not designed for that. There is no check in INT 21h AH=4Eh whatsoever for the volume label bit, there is only the assumption that the results should be parsed and converted to a 8.3 filename, and therefore, volume labels will be munged into an 8.3 filename too.

Which is apparently what Creative's INSTALL.EXE program expects to happen.

https://github.com/joncampbell123/doslib/issues/79

DOSBox-X project: more emulation better accuracy.
DOSLIB and DOSLIB2: Learn how to tinker and hack hardware and software from DOS.

Reply 2441 of 2441, by retrosprite440

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rico001 wrote on 2026-03-16, 18:12:
retrosprite440 wrote on 2025-09-19, 01:33:

I made a post about an issue recently and was redirected to post it here instead since I'm using Dosbox X. I'm experiencing crashing when saving a state while playing the game Abuse. I've played quite a few games on Dosbox X so far using savestates. I have not had any issues with any other game so far using savestates until now. The game crashes as soon as I try to save a state. Both with using a save slot and trying to use a save file. Anybody know why this is happening? My Dosbox X version is "2025.05.03 Visual Studio SDL1 64bit". I've created a custom config for running the game but I also ran the game with the default config to rule out potential config issues. Also, I'm using Abuse v2.00.

Config file matters, don't use a custom config maybe because the variables change, be sure to compare config file comments.

Just wanted to mention that I fixed the savestate crash issue by using the SDL2 version of Dosbox X