First post, by User.09
User.09
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Newbie
Hi
I recently ran into a blurring problem in older games on a retro laptop running Windows XP (T60 with Intel T7400 / Radeon X1400)
I found a partial fix: Nearest Neighbor Wrappers (https://github.com/MuxaJlbl4/Nearest-Neighbour-Wrappers), which work well on Windows XP
However, a crash occurs in three games: NFS Underground 1 (DX9), Devil May Cry 3 (DX9), and a 4x image upscaling issue when using the wrapper in Silent Hill 3 (DX8)
Are there any specialists who can look at the code and fix it? Or are there other solutions for point filtering for these games?
Thanks