First post, by Hellvis
- Rank
- Newbie
Hello, maybe someone has run into this problem before.
I've tried playing Return to Castle Wolfenstein on my Win98SE rig, but unfortunately the menu is as far as I got.
CPU: AMD K6-2 500MHz
GPU: HIS GeForce4 MX 440SE 64MB driver ver. 45.23
RAM: 128 MB
Mobo: Shuttle HOT-591P VIA MVP3
Sound: Genius SoundMaker 128 Value
First I've run into a laggy intro followed by the extremely low framerate in the menu (way below 1 FPS, more like 0,1). There were many solutions online suggesting changing parameters in the wolfconfig.cfg which didn't help, but I've read somewhere that you need to go into Display Properties->Advanced->Geforce->OpenGL and disable "Conformant texture clamp". This worked like a charm, and resulted in some 30 FPS in the main menu with beautifuly rendered Blazko and waving flags (so the in-game OpenGL 3D rendering was at least in a working state).
Unfortunately after clicking Play and selecting any difficulty, after loading finishes, I'm booted back to main menu with "Hunk_alloc failed in XXXXXXXXXX" message.
I've tried:
- messing with com_hunkmegs command, getting it up to 96 megs, down to 16 megs,
- changing texture quality in game menu and in .cfg
- setting AGP aperture size to 64 MB,
- changing between agp 1x, 2x
- reinstalling the nVidia video driver
- installing the VIA 4 in 1 drivers
Nothing worked. You guys have any tip?
