VOGONS


First post, by Estel Randir

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These releases are windows versions released I think in 2000. I am trying to get them to run on Windows 11 Pro, butI simply cannot get them to run correctly. The executable will run, the game sound pulls up, I can escape through some intro (I can hear it change), but the screen is black. I have tried various Windows compatibility modes, Dxwind, dgvoodoo2 in both full screen & window mode using directx and glide in both x32 & x64 drivers. Nothing seems to work. I think these are directx 7.0 games. There is a folder in the install directory named "directx7" with dxsetup.exe & directx.cab files in it. But i do not want to try to install that for fear of adding yet another old set of legacy drivers on my computer. I already have too many now.

Anyone have suggetions or have successfully got these to work?

Reply 1 of 5, by Dege

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I've just tried Hugo Classic #2 and it works with dgVoodoo without a problem (Win11).
Hugo-2026-07-08-20-50-44.png

Natively I get a black screen too, for a while and then the game window minimalizes(?).
So, regarding that nothing works for you, the question aries: do you run the executable from a proper location? I mean doesn't it run natively all the time for some reason? You could check it out with the _dbg version of dgVoodoo.

Reply 2 of 5, by Estel Randir

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What are your dgvoodoo2 settings?

Reply 3 of 5, by Joseph_Joestar

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Anyone else remember the Hugo interactive phone-in games on Kabel 1 from back in the day?

I used to watch that show as a kid.

My retro builds

Reply 4 of 5, by Sombrero

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Joseph_Joestar wrote on Today, 06:59:

Anyone else remember the Hugo interactive phone-in games on Kabel 1 from back in the day?

I used to watch that show as a kid.

Yeah, I did too in my neck of the woods. Hugo was pretty big in europe at its height I guess. Though now one look at that face and I get a pretty strong NOPE reaction 😁

I also remember wondering why everyone was so bad at it, the lag between input and action must have been horrendous.

Reply 5 of 5, by Joseph_Joestar

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Sombrero wrote on Today, 11:07:

I also remember wondering why everyone was so bad at it, the lag between input and action must have been horrendous.

You know, I hadn't actually considered that, but it does make sense!

Hugo was truly ahead of the curve, giving us a glimpse of how laggy game streaming would feel some day. 😁

My retro builds