I am wondering if anyone managed to get Sound effects in Hired Guns to run with the Orpheus II (as well as Roland MT 32 Music).
I made a separate thread about it about a year ago with no replies. But I got a bit of additional info now.
"Hired Guns" is one of those games which just lets you select Soundblaster/Roland/Adlib in its sound setting and nothing else. No IRQ or anything.
When the game is then started you will get nothing. No Music, no Sound. Just an error on Startup "Sound Environment Variable not set".
This can be "fixed" by either defining the sound vaiable in the HG.BAT or in the Autoexec.bat like
sound=C:\sound
and then that directory must contain a file ct-voice.drv
Now you got the game with music. However once you start the actual game (where you move around your characters) you hear a "CRCK" noise and all sound (music+effects) are gone.
My normal driver I use for the Orpheus is orphinit. But I tried this with unisound as well, same thing. Just that I noticed that the volume seems to be changed by the game (its stilent fitst, after the "CRCK" and then going into the menu its louder.
Now I was almost thinking that maybe this is just normal and the game doesnt have any sound. Also the game in a compilation (not mentioning or linking due to piracy rules) has no working sound effects.
There is even an article by the CRPG addict saying
..I have become jaded to claims that the Amiga version is better, but having watched some YouTube videos, I would say that here it is warranted.[...]but more importantly, there are some excellent ambient sound effects (the humming of machines, dripping water, peals of thunder) that give the game a lot of atmosphere.
But now a fellow collector also got the game in a box and I asked him to check out the sound. And for him...it just worked. He is using a PnP SB32 with an IRQ of 5:
https://youtu.be/HsgzG4G7VAk
I tried with my Orpheus/SB16 and also switched to IRQ 5 (instead of 7) but no change. It just doesnt work. Funny enough I also tried Roland MT-32 with my CM-32L via the Orpheus, and that is not working either.
So if anyone got sound effects running on this game on an Orpheus II, or gets Roland MT-32 Running on this game with an Orpheus II, it would be great if you could share how you managed to do that.