VOGONS


First post, by bertmclerk

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As the title implies, I ask if there's a way to alter (not delete) the watermark option to show something else
If such thing can happen

Reply 1 of 5, by Dege

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No, you can't change it, it's a built-in image.
What'd you like to change it to?

Reply 2 of 5, by bertmclerk

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Dege wrote on 2026-06-22, 20:32:

No, you can't change it, it's a built-in image.
What'd you like to change it to?

In all honesty, I was thinking of adding a humorous "Sponsored by" text next to the watermark
as if it's a sports sponsorship y'know.
Although I've yet to figure out how to access the image embedded into the DLL...

Reply 3 of 5, by Dege

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It's a bitmap resorce in the dlls but you can't access it.

But I still don't understand, you want to change it just tó have some fun?

Reply 4 of 5, by wierd_w

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It would be similar to removing the watermark from vintage swiftshader builds.

You can find the raw bitmap data inside the .dll with a hex editor, then copy/paste new data in its place.

Why?

Well... I wanted to *remove* the swiftshader watermark, so I replaced it with transparent pixel data.

If you want your output to have some novelty caption, the same process would work.

The watermark in dgvoodoo2 is not meant for version control or novelty fun. It's meant for easy diagnostics if the wrapper is working/in use or not.

Changing it doesnt make a lot of sense, therefor.

But... You could still do it the hard way with a hex editor, if you know how to use one.

Reply 5 of 5, by Trashbytes

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wierd_w wrote on Today, 20:10:
It would be similar to removing the watermark from vintage swiftshader builds. […]
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It would be similar to removing the watermark from vintage swiftshader builds.

You can find the raw bitmap data inside the .dll with a hex editor, then copy/paste new data in its place.

Why?

Well... I wanted to *remove* the swiftshader watermark, so I replaced it with transparent pixel data.

If you want your output to have some novelty caption, the same process would work.

The watermark in dgvoodoo2 is not meant for version control or novelty fun. It's meant for easy diagnostics if the wrapper is working/in use or not.

Changing it doesnt make a lot of sense, therefor.

But... You could still do it the hard way with a hex editor, if you know how to use one.

This is one ...thought .. my brain is yelling at me that you could remove or change it for far more nefarious reasons.

The Watermark acts as more than just diagnostics, especially if its protected in the DLL so it cant be removed or changed, it acts like a Copywrite mark ...telling anyone who uses the wrapper that its owned by Dege and protected.