VOGONS


Table Fog & 8-bit Paletted Textures

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Reply 660 of 666, by pentiumspeed

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Anyone have i740 test for the table fog and palletized stuff?

Cheers,

Great Northern aka Canada.

Reply 661 of 666, by marxveix

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pentiumspeed wrote on 2026-06-08, 23:12:

Anyone have i740 test for the table fog and palletized stuff?

Cheers,

Re: Hot take: Intel 740 is a decent retro card

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 662 of 666, by marxveix

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ATi Rage3 with NFS3 and FOG, its not true, as i used dgVoodoo and -Voodoo2 command, it shows it can, similar case with OpenGL paletted, also it can over GLDirect. Performance bit lower than original, 512x384 and 640x480 playable, 800x600 and 1024x768 probably not so,but it runs higher resolutions also. NFS2SE fog also works, Need for Speed:High Stakes next. Celeron MMX and ATi RageXL AGP.

Win98 and no registry tweaks.

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 663 of 666, by marxveix

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Rage Pro, Rage XL, Rage 128 Pro are not the only ATi cards:

8-bit palleted textures should also work with Rage2 cards in D3D and CIF, just games speed can be lower on them.
I think all ATi cards between Rage2 up to Rage128 Pro and also ATi Rage Fury Maxx can use them at Direct3D level.
First ATi 3D Rage card did not have palleted textures, can test Rage 2 if needed to verify it and maybe Rage 128. 😀

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 664 of 666, by Joseph_Joestar

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marxveix wrote on Today, 13:14:

First ATi 3D Rage card did not have palleted textures, can test Rage 2 if needed to verify it and maybe Rage 128. 😀

I looked at the "Windows 95 Programmer’s Guide" from this page and it does indicate that Rage II supports paletted textures.

If you have the card, try the Final Fantasy 8 demo on it. The config utility should detect paletted textures, if they are available.

My retro stuff

Reply 665 of 666, by marxveix

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Joseph_Joestar wrote on Today, 13:29:
marxveix wrote on Today, 13:14:

First ATi 3D Rage card did not have palleted textures, can test Rage 2 if needed to verify it and maybe Rage 128. 😀

I looked at the "Windows 95 Programmer’s Guide" from this page and it does indicate that Rage II supports paletted textures.

If you have the card, try the Final Fantasy 8 demo on it. The config utility should detect paletted textures, if they are available.

There is no issue detecting it from ff config from Rage2, Rage2+,Rage2c. Ingame is another case, there its not 100% correct at least the menu and it can be driver issue.

Best ATi Rage3 drivers for 3DCIF / Direct3D / OpenGL / GLUT / DVD : ATi RagePro drivers and software
33+MiniGL / OpenGL Win 9x dll files for all ATi-Rage3 based cards : ATi RagePro OpenGL files

Reply 666 of 666, by Joseph_Joestar

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marxveix wrote on Today, 16:07:

There is no issue detecting it from ff config from Rage2, Rage2+,Rage2c. Ingame is another case, there its not 100% correct at least the menu and it can be driver issue.

Interesting. Let me know if a different driver changes things.

Based on the current situation, I could only mark the Rage II paletted texture support as partial/inaccurate.

My retro stuff