Reply 2620 of 2628, by Roland User
Yes , but do compile as library for VSTi I can not even with AI
Yes , but do compile as library for VSTi I can not even with AI
Hi Zoltan )
Please add in your FSMP functional as in Foobar 2000 , I about export MIDI to wav if use VSTi plugin , now for do this , me need open Foobar and in this appliation add MIDI file , do select VSTi , and next do export result , but your solution also support VSTi plugins , however in your solution this functional absent ) , please add this in FSMP )
I mean waht as now this FSMP play MIDI via VSTi and next do output to audio device , but I offer make functional when this do faster and output not in Wave device , but in Wave file with save to disk )
Roland User wrote on 2026-08-21, 10:25:Hi Zoltan )
Please add in your FSMP functional as in Foobar 2000 , I about export MIDI to wav if use VSTi plugin , now for do this , me need open Foobar and in this appliation add MIDI file , do select VSTi , and next do export result , but your solution also support VSTi plugins , however in your solution this functional absent ) , please add this in FSMP )
It is already implemented. You can export wav files even from VSTi plugins. It is called 'Offline mode'. You can reach the menu item to enable offline mode from the right click context menu of the red Record button.
First enable 'Offline mode' then select 'Single File Mode' from the same context menu. Then you should press the record button, select file name and start playback. The rendering starts at full speed and stops at the end of the playback. You can find the rendered wav file where you specified.
Hm , good what this functional available ) , I trying find this with press on file name and find function export to disk )
Roland User wrote on 2026-08-21, 11:16:Hm , good what this functional available ) , I trying find this with press on file name and find function export to disk )
You cannot export one file only since this mode requires the whole Bass infrastructure to switch to a different mode. I call it 'Offline mode' but in Bass terms it is called stream decode mode (BASS_STREAM_DECODE) and it requires a full restart of the engine.
That so why I firstly was not understanding how this work in FSMP ) prevous I do export only in Foobar 2000 I can select one file and export one file per once ) , and in FSMP I thinked what rec button this is record audio stream in wave file )
Hi Zoltan.
This is just a little attempt 😀
Do you think it could be possible to add a menu, maybe near "Fix Sfx drum bug", where, insteat of gunshot, that channel will play as a channel 10 (standard drumkit?).
Maybe with this funzion on, even a midi file saved, will save instead for example of channel 6 gunshot, for example, channel 10 drumkit standard?
This would be usefull to me, for some DS midi track obtained trough vgmtrans.
Thank you for your help.
Aldo
RetroGC wrote on Today, 10:41:Hi Zoltan. This is just a little attempt :) Do you think it could be possible to add a menu, maybe near "Fix Sfx drum bug", wher […]
Hi Zoltan.
This is just a little attempt 😀
Do you think it could be possible to add a menu, maybe near "Fix Sfx drum bug", where, insteat of gunshot, that channel will play as a channel 10 (standard drumkit?).
Maybe with this funzion on, even a midi file saved, will save instead for example of channel 6 gunshot, for example, channel 10 drumkit standard?
This would be usefull to me, for some DS midi track obtained trough vgmtrans.
Thank you for your help.
Aldo
Please, first attach the problematic Midi file since without this I do not even understand what you are talking about.
I'm not talking about a bug. It's a request: a voice menu to allow this result:
If I've a channel containing only gunshot, this channel need to be played as channel 10, drum standard kit.
P.S.: that would be usefull for midifiles created by vgmtrans.