Reply 20 of 20, by rkk
RetroBridge 0.1.417 Update - GDI compatibility and wide screen resolution support + game compatibility patches.
- Games using GDI should now scale better with RetroBridge. The current GDI adjustmetns were tested with iF-22 Persian Gulf v5.0.
I also added a game configuration profile with a compatibility patch for iF-22 Persian Gulf v5.0 fixing a hang during file reading. The game works now without requiring any compatibility tools nor admin permissions. See the folder iF-22-v50 for the retrobridge configuration file.
- Glide gets unofficial widescreen support using the methodology used by VEG's Widescreen patches for NFS 3, that were adopted in nGlide and dgVoodoo: Re: dgVoodoo 2 for DirectX 11
To test it out, I added widescreen support to Ultim@te Race Pro via the RetroBridge patches. You can find the configuration files in the URP in this release of RetroBridge that include the patches which can be enabled or disabled.
I added two HUD variants, one where the HUD stretches (Similar to how the game does it in the letterbox mode), and also a 4:3 mode that needs to be enabled to take effect.
More to come..