Reply 2220 of 2223, by Neville
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DBGL's support for newer DOSBox forks is not perfect. Make sure you use the latest beta found at https://dbgl.org/beta/
DBGL's support for newer DOSBox forks is not perfect. Make sure you use the latest beta found at https://dbgl.org/beta/
Estel Randir wrote on 2026-09-23, 02:59:I am new to DGBL. I have an issue with mounting my games. […]
I am new to DGBL. I have an issue with mounting my games.
In Defend Reloaded I could mount my games folder (full path) that contains all my games as hard drive (I.E. \Games\Dos Games). Then I would add the full path to the game executable & the setup. Everything worked fine. But in DGBL, if I do the same thing, the game will not run. I have to mount each games folder (I.E. \Games\Dos Games\<each individual game folder>)instead of the folder with all my games. This becomes a bit tedious when trying to make profile templates. Is there a solution to this or is this just how DGBL works?
I.E:
I cannot mount \Games\Dos Games as the hard drive
I have to mount \Games\Dos Games\<each individual game folder>
You can mount the entire folder as c: without any issues.
Then in the 'Execute' section you can set 'Main' as Game_Folder\Game_executable; and Setup as Game_Folder\Setup_executable
Example (here C: is set to '.', which is DBGL\dosroot, but can be assigned to another folder):

How are you exactly mounting the games?
RedTony wrote on Yesterday, 14:53:You can mount the entire folder as c: without any issues. Then in the 'Execute' section you can set 'Main' as Game_Folder\Game_ […]
Estel Randir wrote on 2026-09-23, 02:59:I am new to DGBL. I have an issue with mounting my games. […]
I am new to DGBL. I have an issue with mounting my games.
In Defend Reloaded I could mount my games folder (full path) that contains all my games as hard drive (I.E. \Games\Dos Games). Then I would add the full path to the game executable & the setup. Everything worked fine. But in DGBL, if I do the same thing, the game will not run. I have to mount each games folder (I.E. \Games\Dos Games\<each individual game folder>)instead of the folder with all my games. This becomes a bit tedious when trying to make profile templates. Is there a solution to this or is this just how DGBL works?
I.E:
I cannot mount \Games\Dos Games as the hard drive
I have to mount \Games\Dos Games\<each individual game folder>You can mount the entire folder as c: without any issues.
Then in the 'Execute' section you can set 'Main' as Game_Folder\Game_executable; and Setup as Game_Folder\Setup_executable
Example (here C: is set to '.', which is DBGL\dosroot, but can be assigned to another folder):
How are you exactly mounting the games?
First of all I do not place my games inside the folder of dosbox or a front end & I will not. They are in another location.
[1] If I have a folder named "Dos Games" then I mount that folder as the C drive. I navigate to the folder and then mount it as "folder". E:\Games\Dos Games.
[2] Inside that folder are subfolders containing individual games. I then under Main & Setup, I navigate to the folder of the exact game I want E:\Games\Dos Games\Gamename\Gamename.exe & E:\Games\Dos Games\Gamename\setup.exe.
Straightforward. But when executing the game, Dosbox acts like it is going to run the game and crashes to desktop.
Is there a way to make DBGL put all the dosbox configuration settings, etc into the individual game profiles (like defend reloaded does)? I do not personally like the incremental approach.