Reply 100 of 102, by ultrahrc
Any chance to support 86Box's 86F diskimage ?
Any chance to support 86Box's 86F diskimage ?
Unfiltered texture sampling for both software and OpenGL 3dfx rendering. The patch is based on the latest Github repo state.
Although not historically correct, people who didn't experience the mid 90s themselves may have a hard time to grasp in what way those super blurry textures may have been progress, and thus prefer a sharper unfiltered look.
With anisotropic filtering enabled the OpenGL renderer keeps mipmap-level filtering, and doing so finds a nice balance: sharp texels, but without ugly mip-level change artifacts.
I think that's it from my end for the time being. Those were the basics I wanted to get in. I might be back later with one or the other thing occasionally.
CD-Audio related behavior change/bugfix:
MSCDEX: don't play audio starting in a data track
A Play Audio request starting in a data track (e.g. sector 0 on a mixed-mode CD) used to play silence through the data track and report the drive as busy. Like DOSBox, accept the request but don't play, so the drive is not busy and the game can go on. Fixes EF2000 GFX+ CD music.