Reply 520 of 525, by nd22
- Rank
- l33t
40 & 41 & 42. Doom 3 built on IDTECH4 engine is the next game to be tested. Unlike previous games it is extremely tough on the video card; no period correct GPU can ever hope to play it on max details; in fact no DirectX9 GPU could put up 60fps using maximum settings, not even at 640*480. It is single threaded only so using an Athlon 64 X2 does not deliver superior performance to an Athlon 64 4000.
It is the first game I know that allows AA to be set at 16X! Because we would be GPU-limited at such high levels of aliasing I limited the maximum AA level to 8X in all synthetic benchmarks and games. That means that we are CPU-limited - so GTX 285 can not fully stretch its legs at such "low level" of anti-aliasing.
A good pci-express implementation is mandatory of you want high frame-rates in Doom 3 at these settings with such heavy hitters as GTX 285- by now it should be clear that i am writing all this because i am going again to contradict all established knowledge!