VOGONS


First post, by shadowlight

User metadata
Rank Newbie
Rank
Newbie

Hi,

I've made AI to deompile Amiga version Test Drive II: The Duel and re-compile it to native Windows game all with Amiga, DOS EGA,CGA, Hercules graphics along with PC Speaker sound and Amiga paula music.

https://github.com/Buyukcaglar/TD2

https://github.com/Buyukcaglar/TD2/releases/d … -v1.0-win64.zip

The attachment menu-amiga.png is no longer available
The attachment menu-cga.png is no longer available
The attachment menu-ega.png is no longer available
The attachment menu-herc.png is no longer available

Reply 1 of 5, by eliot_new

User metadata
Rank Member
Rank
Member

I pay my respect for your tremendous work!

DOS:P233MMX,64MB,ECS,SpeaMirageV7,3dfxV1,AWE64,ESS1868,PicoGUS,32GB
W98SE:K63/400,256MB,P5A,Verite2200AGP,3dfxV2,M3D,AWE64,ESS1938,PicoGUS,64GB
XP:P3-1G,512MB,CUSL2C,FX5600AGP,Audigy1,80GB

Reply 2 of 5, by gerry

User metadata
Rank l33t
Rank
l33t
shadowlight wrote on 2026-10-29, 16:05:

I've made AI to deompile Amiga version Test Drive II: The Duel and re-compile it to native Windows game all with Amiga, DOS EGA,CGA, Hercules graphics along with PC Speaker sound and Amiga paula music.

is that what happened though? the page says its based on a pre existing port which in turn is described as

"A faithful C reimplementation of the EGA version of Accolade / Distinctive Software's Test Drive II: The Duel (1989), running natively on SDL3"

So is it a decompile and rebuild or a development of the existing port plus some insights from a decompile excercise?

The switching version - ega to amiga and so on seems nice though

There's a huge amount of generated sources and docs. Can you briefly shows what you actually did?

Reply 3 of 5, by shadowlight

User metadata
Rank Newbie
Rank
Newbie
gerry wrote on 2026-10-29, 16:27:
is that what happened though? the page says its based on a pre existing port which in turn is described as […]
Show full quote
shadowlight wrote on 2026-10-29, 16:05:

I've made AI to deompile Amiga version Test Drive II: The Duel and re-compile it to native Windows game all with Amiga, DOS EGA,CGA, Hercules graphics along with PC Speaker sound and Amiga paula music.

is that what happened though? the page says its based on a pre existing port which in turn is described as

"A faithful C reimplementation of the EGA version of Accolade / Distinctive Software's Test Drive II: The Duel (1989), running natively on SDL3"

So is it a decompile and rebuild or a development of the existing port plus some insights from a decompile excercise?

The switching version - ega to amiga and so on seems nice though

There's a huge amount of generated sources and docs. Can you briefly shows what you actually did?

@gerry Hi,

This is the 3rd time I am posting this project here because my previous posts were removed due to 'AI authored post' violation, so I cut some corners this time. An in my post I did not specified that 'I' decompiled the DOS version, only Amiga version. Kylofon, owner of decompiled DOS version has already done a good job for and I based my work on his.

These are all explained in the Github repo as you already mentioned.

As for the very brief 'How I've done' part;

Downloaded both dos and amiga version of the game pointer Claude those reference files and directed it to kylofon's repository to analyze it and inherit as a quick start point (since s/he) already done the DOS part of the outcome. Thenk I manually test every step and gave directions for the desired experience to prodcue the final game.

Hope this helps.

Cheers.

Reply 5 of 5, by BaronSFel001

User metadata
Rank Member
Rank
Member

If it can be done for Test Drive II, then all of Distinctive Software's racing driving games under the Accolade banner (which I believe ran on the same engine) ought to be easy to add support for.

System 20: PIII 600, LAPC-I, MK1869 Xtreme, Voodoo3, SQ2500, R200, 3.0-Me
System 21: G2030 3.0, X-fi Fatal1ty, GTX 560, XP-Vista
Retro gaming (among other subjects): https://baronsfel001.wixsite.com/my-site