First post, by CarlKenner
I've ported DOSBox to the Wii now. It is based on the latest CVS.
http://code.google.com/p/dosbox-wii/
The code still compiles to all the other platforms, in the hope that one day it will be included in the main DOSBox code.
It's working reasonably well so far, although there is the occasional crash and some advanced features are missing.
There are a few strange bugs.
Firstly, writing extended ascii characters with WriteOut() isn't working. It prints the string up to the extended character and then finishes, as though the extended character marked the end of the string. Strangely holding down alt and typing extended characters works fine, and I can even use the dos echo command to display them. And games seem to have no problem with them.
So I had to work around that bug by removing all the extended characters from the shell's introduction messages.
Another bug is that the joystick doesn't seem to work right. In commander keen 4 for example, the joystick is always registering as up and keen is constantly looking up when not walking. I think there are issues in our SDL port's joystick handling, but other games, such as alleycat, don't have that problem.
Aside from that, it is working pretty much OK. It's a bit slow though since there is no special core for PowerPC CPUs.