VOGONS


First post, by Unregistered

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I always get this message when playing with mugen

-shutting down allegro due to signal sigsev

then there is a list of different codes. I went on the net to know what was allegro and sigsev and found out that they were memory errors, a program tries to acces memory it doesn't own. This error only accurs when I'm using vdms with mugen, which by the way is excellent.

Anyone have a solution ?

Thanks

Shinobi
-yes I'm back!!!-

Reply 1 of 10, by HunterZ

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Allegro is a toolkit for programming games. I don't know what mugen is, nor what could be crashing it, but if the allegro part of it is where the sigsegv is occuring, then it's a good bet that the crash is either video, sound, or input related.

Reply 2 of 10, by Snover

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MUGEN...HunterZ, do a search... we've had no end of trouble with people trying to use that thing -- it's BETA, and the company no longer offers it for download for that very reason. We've tried helping people in the past but so often things haven't worked that we've basically decided to screw MUGEN, especially since it never was properly released as a final version.

Yes, it’s my fault.

Reply 3 of 10, by Nicht Sehr Gut

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*ack*
showthread.php?threadid=727&highlight=MUGEN
showthread.php?threadid=1162&highlight=MUGEN
showthread.php?threadid=1030&highlight=MUGEN
showthread.php?threadid=1021&highlight=MUGEN
...and this one that was a cross-post...
showthread.php?threadid=1405&highlight=MUGEN

I keep having this nightmare where I'm in Hell and I have a choice of being endlessly "deep-fried" or being the "Support Guy for MUGEN"...I'm still thinking it over...

MUGEN --->LINUX

Reply 4 of 10, by HunterZ

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Well I can't for the life of me find a working link to download the latest DOS version. It seems all the sites it's supposed to be on are in spanish but the links are broken. I guess Brazil got Windows 2K/XP finally *lol*

I'm guessing that it's just a buggy-as-hell C/C++ game and it's crashing from a sloppy null pointer dereference or somesuch. Well, except that it apparently works fine in DOS. Maybe it's a DPMI problem.

Reply 5 of 10, by HunterZ

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I finally got a copy of the game last night and tried it out. It only crashed on me twice - both times when hitting Escape to go from an arcade-mode game to the main menu. But it isn't consistent. I'd be able to do more effective testing if anyone could point out a consistent way to make it crash (although I admit I haven't yet read the other threads so maybe something useful is mentioned somewhere in those)

I was also able to get the "preferred" 320x240 mode by editing the config file to make it use Banked instead of Linear VESA. Strange that the game A) uses VESA for 320x240 and B) goes UP to 640x480 if it can't make the video card switch to the lower-res mode.

I suspect the problem is either with Win2K/XP's DPMI support, or else some quirk in the game that makes it unstable in the NTVDM. The game says it likes 32 or even 64mb of RAM, so it's probably doing some heavy memory grabbing and releasing.

It's too bad they don't port it to the Windows version of Allegro, but maybe Allegro was their problem and they aren't using it in the Linux version anymore.

Reply 6 of 10, by Nicht Sehr Gut

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Originally posted by HunterZ I finally got a copy of the game last night and tried it out. It only crashed on me twice - both times when hitting Escape to go from an arcade-mode game to the main menu. But it isn't consistent.

A "fight-game maker" is more accurate a description. Was used to make "Samural Shodown VS MUGEN", "Dragonball Z Mugen", and "Gundam X MUGEN", amongst others. Obviously that means those titles will have a heck of time running on an NT OS as well.

I'd be able to do more effective testing if anyone could point out a consistent way to make it crash (although I admit I haven't yet read the other threads so maybe something useful is mentioned somewhere in those)

Don't count on it. Not only are results inconsistent, the number of parameters in it's configuration file are a "Pandora's Box" of potential problems. There might actually be some combination of settings that might help, but unless you've got a year or so of free time...

...but maybe Allegro was their problem and they aren't using it in the Linux version anymore.

I'm not even sure of activity on the Linux front, been more than a year since the last update. They refer to a possible Windows version, but that appears to be vapor.

Reply 7 of 10, by MajorGrubert

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HunterZ wrote:

Well I can't for the life of me find a working link to download the latest DOS version. It seems all the sites it's supposed to be on are in spanish but the links are broken. I guess Brazil got Windows 2K/XP finally *lol*

Off topic, but, gentlemen, you know of course that we speak Portuguese in Brazil, while most of the other countries in Latin America speak Spanish, so, maybe you were talking about other countries. And our capital is Brasilia, not Buenos Aires 😉

Major Grubert

Athlon 64 3200+/Asus K8V-X/1GB DDR400/GeForce FX 5700/SB Live! 5.1

Reply 8 of 10, by HunterZ

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Sorry, I'm just an ignorant american 😉 I can't tell the difference between Spanish and Portugese without looking closely. It's probably the latter because some of the sites I visited ended in .br (Brazil).

Reply 9 of 10, by Snover

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Portugese sounds icky, like someone vomiting, and there are tildes all over all the vowels. Not pleasant sounding. Not. At. All.

Yes, it’s my fault.

Reply 10 of 10, by Nicht Sehr Gut

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Originally posted by Snover Portugese sounds icky, like someone vomiting, ...

Well, good thing my great-grandparents aren't around see this statement. Perhaps MajorGrubert will exact revenge for them...

Even more off-topic...You want strange language? Try Welsh. I'm just about convinced the Welsh came from another planet. No human could come up with a language like that.