First post, by NavDotRu
Is there any development of 3dfx emulation, at least at dll level? I would like to join if any )
Is there any development of 3dfx emulation, at least at dll level? I would like to join if any )
It's a one-man team. (Two if you count the developer of GliDOS/OpenGlide)
Help is always appreciated 😀
I am now reading your page and your patches. I am quite expirienced in 3D programing, used glide but on application level.
That's very nice 😁. I have recently done some modifications, but I have not released the updates yet. I will try to sort my code and update the patches...
One thing I have trouble understanding is the texture management. For instance, supporting mode switch (window-fullscreen for example) in an opengl environment usually means reuploading all the texutres. But I don't know how to track glide textures and reupload them after the switch...but this is just one of the problems.
Try to figure out what the patches are doing and then ask the questions or post suggestions here 😀