VOGONS


First post, by Unregistered

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I'm running VDMSound with all my SCI sierra adventure games. I'm using the lauchpad and all shortcuts are set on midi. In most of the games certain sound effect will not terminate as they should. For example in the opening of Conquests of the Longbow the archer fires an arrow and it hits the sound of the arrow hitting repeats until I choose an option on the menu. It happens again when practiceing with the bow, ie. the sound of the arrow hitting repeats and also at the widow's house the sound the lamb makes repeats until I leave. I have also expireienced it in the Quest for Glory I remake, when choosing a character type the sound each type makes repeats until the next type makes its sound. It also happens in the magic shop when the mage appears, the sound she makes repeats until I leave. I have a Pentium II 350 with 192 MB ram, running Windows XP, with a Sound Blaster PCI 64/128 (on board), and a 64MB Geforce 4 440MX PCI. I have tried changing the shortcut to use Roland instead of MIDI but it did nothing. Any suggestions would be appriciated, it's a livable problem but an anoying one none this less. And one more thing, please forgive me if this is a common problem and I am the millionth one to ask about it, but I did search the forum, before posting, and found no evidence of a similar problem.

Last edited by Unregistered on 2003-07-02, 21:10. Edited 1 time in total.

Reply 1 of 10, by Snover

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GOSiERRA should fix this for you.

Yes, it’s my fault.

Reply 2 of 10, by Nicht Sehr Gut

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Originally posted by Unregistered In most of the games certain sound effect will not terminate as they should.

"Stuck MIDI" notes. Not much you can do, except not choose MIDI for those titles that do it.

For example in the opening of Conquests of the Longbow the archer fires an arrow and it hits the sound of the arrow hitting repeats until I choose an option on the menu.

Right now, DosBox is the only real option. As discussed in this thread. Be sure and read the README that comes with it.

I have also expireienced it in the Quest for Glory I remake, when choosing a character type the sound each type makes repeats until the next type makes its sound.

Again, DosBox is your only hope right now... As discussed here.

I have a Pentium II 350 with 192 MB ram, running Windows XP, with a Sound Blaster PCI 64/128 (on board), and a 64MB Geforce 4 440MX PCI.

OUCH. You are in the worst of all possible worlds. Too fast for the games, too slow for the OS.

A P2-350 is just enough to push XP (I won't call it running XP). Trying to run DosBox will probably grind it to a halt.

I have tried changing the shortcut to use Roland instead of MIDI but it did nothing.

*pauses*
That's Because Roland IS MIDI, just a different form of it (don't any of you MT32 fanatics give me grief over this...you know what I mean).

Any suggestions would be appriciated,...

You're between a Rock and a Hard Place...with the other two directions consisting of a mile-high Cliff and an approaching lava flow.

1) Upgrade your PC to a faster processor
or
2) Build/Buy an "old" PC just for these games. A slow 486 should handle them fine. Be aware that once you get into the Pentium range, you'll get the looping and other speed bugs back again.

And one more thing, please forgive me if this is a common problem and I am the millionth one to ask about it,...

*refrains from tempting sarcastic remark*

...but I did search the forum, before posting, and found no evidence of a similar problem.

Next time try "key words" of three letters or more.

For example: Conquest the Longbow
gets you:
showthread.php?threadid=1333&highlight=Conquest+the+Longbow
AND
showthread.php?threadid=1020&highlight=Conquest+the+Longbow
as well as some irrelevant posts.

Just try to use unique words in combination (IOW, use Longbow with Conquest will improve your search result above just "Conquest").

Reply 3 of 10, by Unregistered

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Unfortunently that did no good. I tried it on both games and still had the problem, thanks for trying. I have also relized it is not VDMSound that is causing the problem. I discovered this when I ran one of the games in question(Conquest of the longbow)without it. It had sound(no music just FX)but the "echoing" still existed. In light of VDMSound not being the issue I feel that this post is somewhat unjustified, however since it is already here and since VDMSound could perhaps be used to fix the problem I will leave it and continue to check it regularly. Thank you for your suggestion, sorry it didn't work.

Reply 4 of 10, by Unregistered

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Sorry Nicht Sehr Gut I missed your post while writing my other reply. With all due respect just a few things:
One, I know I'm in serious need of an upgrade(I will have a 1.8 ghz prosseser next week)but I "run" programs on my system that require 800 mhz with no lag all the time, so I'll try DosBox tomorrow.
Two, I am 100mhz+ within XP's requirements.
And three I searched the forum for "echo", that seemed like a simple enough search to me.
Sorryif any of that sounds rood, it's not ment to be. Thanks for the suggestion, as I said I'll try it tomorrow.

Reply 5 of 10, by Unregistered

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Update: I decided to try tonight instead of tomorrow. Using DosBox I still had the problem of the sound "echoing", it "echoed" much slower(along with everything else, but not as bad as I expected-playable-only really bad at transitions and durring the opening)but it "echoed" none the less.

I got a suggestion from the sierragamers.com forum about the games having improper irq,dma,etc. setting but don't really feel like messing with that. Thanks for the suggestion anyway.

Totally random question, anybody know of a Dos emulator that will run Crusader: No Remorse/Regret? None I found say they do. Just thought I would ask.

Thanks again. I'll keep checkin back.

Reply 7 of 10, by Unregistered

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The other replies make it seem like a midi problem, but the sound effects you described are usually from the digital output, not midi. This late in Sierra's history, I think they abandoned trying to do sound effects with midi only. (The original Hero's Quest used the MT-32 for sfx, but I do not believe the QFG1 remake did this and they had PCM recordings for anything that wasn't music. Longbow falls into this category too I believe.)

Can you verify which system is giving you problems (midi or digital)? I think Sierra's device setup menu lets you select each independently.

To me this seems like a digital problem and not midi.

Reply 8 of 10, by Unregistered

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I got the problem solved but it created another. I was told on the sierragamers forums to:
"Go to the advanced settings of your VDMS short cut and Set Sound Blaster to IRQ: 5. But in the DOS Environment type in the following on the AUTOEXEC.BAT field: SET BLASTER=A220 I7 D1 H5 T6"
This solved the problem of the "echoing" sound but created another. Now in QG1 with these changes when I try to get into the healther's house I get a waiting sign and it just sits there. I think it's because usually he knocks twice and with the changes he only knocked once. I tryed only using the autoexec.bat and the soundblaster changes by themselves and I could get in the Healther's but the sounds still repeated. I'll keep fooling with settings and see if I can fix it. Any suggestions would be appriciated.

Reply 9 of 10, by Unregistered

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The problem is in the saved games I was loading from. When I started a new character I encoutered no such problem. Thank you all for the help you have given.

Reply 10 of 10, by Nicht Sehr Gut

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Originally posted by Unregistered I have also relized it is not VDMSound that is causing the problem. I discovered this when I ran one of the games in question(Conquest of the longbow)without it. It had sound(no music just FX)but the "echoing" still existed.

Right, it's a processor-speed issue.

In light of VDMSound not being the issue I feel that this post is somewhat unjustified,

Well, no, it's more like it's "misplaced". Should be in the DOS group. Of course, once there, you couldn't respond to it anymore.

Originally posted by Unregistered With all due respect just a few things:
One, I know I'm in serious need of an upgrade(I will have a 1.8 ghz prosseser next week)but I "run" programs on my system that require 800 mhz with no lag all the time, so I'll try DosBox tomorrow.

Don't take it personally, you just need to know that DosBox needs some real processor power. Unless your using it to run some PC-XT game, performance will likely be horrible. If your using to run programs that require 800MHz then you must have a lot of patience. Just be aware that running a program below it's minimum hardware requirements is likely to cause problems, problems that frequently can only be solved by matching the program's requirements.

Two, I am 100mhz+ within XP's requirements.

*heh*
Again, no offense, but MSoft is notorious of setting their OS requirements too low. Also, that's just for the OS; anything you run on the OS is going to use resources above and beyond the minimum.

And three I searched the forum for "echo", that seemed like a simple enough search to me.

You can't limit it to that. People frequently use different words to express the same idea. That's why you'll want to try for words that re most likely to match the problem. "Looping" is more accurate than "Echo" because Echo implies that each repeated sound is lower in volume than the previous sound. Looping sound means the same sound over and over... You might actually try being more generic, like using: problem Sierra Longbow, which should bring up any threads that mention a problem "Conquests of the Longbow" (this is because COTL is the only game Sierra made with the word "Longbow" in it's title).

Sorryif any of that sounds rood, it's not ment to be.

No offense taken, nor meant...

Originally posted by Unregistered Update: I decided to try tonight instead of tomorrow. Using DosBox I still had the problem of the sound "echoing", it "echoed" much slower

Very strange as I was using DosBox 0.57 in those threads and have now found that using 0.58 allows both games to work properly with SoundBlaster audio without any patching, hacking, etc...

Originally posted by Unregistered I got the problem solved but it created another. I was told on the sierragamers forums to:
"Go to the advanced settings of your VDMS short cut and Set Sound Blaster to IRQ: 5. But in the DOS Environment type in the following on the AUTOEXEC.BAT field: SET BLASTER=A220 I7 D1 H5 T6"

Hrmm...I recall this bizarre configuration as being a fix for another title. Will have to get back with you on it.